AntonioND / ugba-testingLinks
Test framework for libugba. Now in Codeberg.
☆41Updated last week
Alternatives and similar repositories for ugba-testing
Users that are interested in ugba-testing are comparing it to the libraries listed below
Sorting:
- experimental cooperative threading library for embedded ARM in pure C☆20Updated 4 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 3 years ago
- Nintendo DS & GameBoy Advance Sound System☆37Updated 8 months ago
- Compressors for Nintendo GBA/DS consoles by CUE☆36Updated last year
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- Low level library to develop GBA games that can also be built for PC. Now in Codeberg.☆61Updated last week
- A library to access various backup media in GBA cartridges☆32Updated last year
- ☆29Updated 3 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Comprehensive API for Nintendo GBA inspired by HAMLib and HELlib.☆32Updated 2 weeks ago
- Minimal rumble library for GBA☆16Updated last year
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 3 years ago
- Audio player for Game Boy Advance☆42Updated 4 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆25Updated 3 years ago
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆72Updated 7 months ago
- A flight simulator for GBA using voxel space rendering.☆11Updated 4 years ago
- ☆28Updated 10 months ago
- N64 Libdragon with extended features☆27Updated 6 years ago
- Gameboy Software Development Kit☆26Updated 3 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 7 years ago
- highly efficient sound library for the Gameboy Advance☆50Updated 2 years ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆17Updated 7 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆44Updated 4 years ago
- GBA sound demos for testing different sample rates and bit depths☆11Updated 3 years ago
- a Transfer Pak library for the N64☆16Updated 3 years ago
- Nintendo 64 port of SDL 2☆21Updated 2 years ago
- A simple tile editor for the Game Boy Advance.☆30Updated last year
- OpenGL-like wrapper for Nintendo Wii/GameCube☆41Updated 6 years ago
- Disassembly of the Game Boy Advance BIOS☆45Updated 5 years ago
- Moved to https://codeberg.org/ISSOtm/gb-vwf☆56Updated 4 months ago