copyrat90 / sym_merged
A puzzle platformer game for the GBA, where you can merge symbols in hands, and use the superpower of the merged symbol.
☆32Updated 2 years ago
Alternatives and similar repositories for sym_merged:
Users that are interested in sym_merged are comparing it to the libraries listed below
- ☆19Updated 3 years ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- A library to access various backup media in GBA cartridges☆27Updated last month
- Pseudo-3d graphics demo for GBA.☆13Updated 4 months ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- Game Boy Advance homebrew games collected as a community maintained JSON database☆43Updated last month
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- The open-source city-building game for Game Boy Advance.☆69Updated 2 years ago
- Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges seg…☆10Updated 5 months ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 2 years ago
- Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance☆9Updated 5 months ago
- Resources for homebrew NDS development☆30Updated last year
- disassembly of Kirby's Dream Land☆45Updated 4 years ago
- Low level library to develop GBA games that can also be built for PC.☆56Updated 2 years ago
- Templates to start a GBA project with the bare minimum number of files☆43Updated last year
- SKYLAND gba source code, provided for educational purposes☆34Updated this week
- A traditional roguelike for the Game Boy☆45Updated 3 months ago
- Minimal rumble library for GBA☆13Updated 9 months ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 3 years ago
- ☆25Updated 2 years ago
- A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆51Updated this week
- GBA Microjam '23☆18Updated 4 months ago
- Test framework for libugba☆41Updated 2 years ago
- A flight simulator for GBA using voxel space rendering.☆12Updated 3 years ago
- ☆24Updated 2 years ago
- Modern GBA Software Development Kit☆32Updated last year
- A speed-and size-focused Game Boy music driver, drop-in replacement for hUGEDriver ~ Try the demo!☆21Updated this week
- Meson-based GBA toolchain☆18Updated 8 months ago
- highly efficient sound library for the Gameboy Advance☆44Updated last year