katharostech / bevy_assetio_zipLinks
Bevy AssetIO plugin that can load assets from optionally obfuscated zip files
☆14Updated 4 years ago
Alternatives and similar repositories for bevy_assetio_zip
Users that are interested in bevy_assetio_zip are comparing it to the libraries listed below
Sorting:
- Helpers for working with Bevy Scenes☆28Updated 2 years ago
- 3rd party crates to handle bevy UI☆25Updated 2 years ago
- Remote developer tools for bevy☆59Updated 2 years ago
- ☆12Updated 4 years ago
- A framework for building adventure games in Bevy.☆51Updated last year
- The bevy plugin for carrier-pigeon.☆17Updated 11 months ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆25Updated 2 months ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- Reactivity primitives for Bevy☆29Updated 3 weeks ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆14Updated 2 years ago
- Construct complex structures within single call + simple compile-time meta-inheritance model with mixins.☆12Updated last year
- Custom RON Assets for Bevy☆38Updated 2 years ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆54Updated 3 months ago
- A cargo crate for a pixel map, implemented by an MX quad tree☆20Updated last month
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆29Updated 3 months ago
- Parallax backgrounds for bevy cameras☆22Updated 3 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 5 months ago
- A 4X style camera for bevy.☆36Updated 3 years ago
- full-viewport plugin for bevy on the web☆21Updated 2 years ago
- A quick, CI-enabled Bevy template repository.☆44Updated last year
- A polygon mesh manipulation library based on the Surface Mesh structure☆24Updated 5 months ago
- Rollback-safe implementations and utilities for Bevy Engine☆18Updated last week
- Input capture and playback functionality for the Bevy game engine.☆33Updated 6 months ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- ☆26Updated last year
- Bevy Editor for VSCode☆10Updated 3 years ago
- Character controllers for use with Bevy and any physics engine you like☆55Updated 3 years ago
- ☆69Updated last year
- A basic mipmap generator for bevy☆33Updated last month