fhernand / voxelart
Voxel Art
☆13Updated 6 years ago
Related projects: ⓘ
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆47Updated 6 years ago
- A GLSL function for generating 3D supershapes.☆33Updated 8 years ago
- glsl function for making cosine palettes☆33Updated 8 years ago
- glsl ggx lighting model☆45Updated 7 years ago
- ☆29Updated 8 years ago
- A javascript & webgl voxel path tracer.☆52Updated 5 years ago
- Mathematical Knots in WebGL☆34Updated last year
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆40Updated 8 years ago
- Ambient occlusion shader for ao-mesher☆22Updated 8 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 6 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 6 years ago
- Physically-based Clock in JS☆21Updated 8 years ago
- prime knot tessellation☆13Updated 5 years ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆15Updated last year
- Experiments with Polytopes☆20Updated 4 years ago
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆36Updated last year
- GLSL port of HUSL, a human-friendly alternative to HSL☆10Updated 8 years ago
- WebGL2 based Volumetric sky and clouds☆18Updated 8 months ago
- rust + wasm for declarative particle simulations☆13Updated last year
- Collection of experiments for the pex library☆43Updated 7 years ago
- load and render gltf with regl☆12Updated 6 years ago
- Mini toy WebGL library☆23Updated 6 years ago
- Vertex based ambient occlusion calculation for meshes☆54Updated 7 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- draw anti-aliased circular arcs in a shader with glslify☆41Updated 7 years ago
- ☆52Updated this week
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain. Extended for threaded Windows …☆10Updated last year
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 7 years ago