fangjunzhou / white-dwarfLinks
☆43Updated 2 years ago
Alternatives and similar repositories for white-dwarf
Users that are interested in white-dwarf are comparing it to the libraries listed below
Sorting:
- ☆39Updated 2 years ago
- Projects and Resources on Physics (Physically) based animation☆45Updated 5 years ago
- Physics2D - Simple 2D Physics Simulation for Blog Tutorials.☆94Updated 2 years ago
- Website pages for realtimerendering.com☆148Updated 4 months ago
- An experimental raytracer using OpenGL for GPU acceleration☆200Updated 3 years ago
- Entity-Component Based Graphics Engine rendered by Metal☆40Updated 2 years ago
- A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"☆89Updated 4 years ago
- a CPU/GPU physically based renderer☆34Updated 2 years ago
- VS Code extension that adds the ability to debug and preview shaders☆98Updated 4 years ago
- OpenGL compute shader fluid☆22Updated 5 years ago
- OpenGL Water Simulation☆33Updated 8 years ago
- A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.☆219Updated last year
- Fully parameterized ray tracer☆14Updated last year
- Basic renderer to be used as a starting project for the game physics book series☆272Updated last year
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water☆87Updated 3 years ago
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆172Updated 5 years ago
- my toy renderer used for learning☆54Updated 5 years ago
- A public domain SDL2 OpenGL template project including build scripts☆19Updated last year
- GPU 3D SDF generator using DirectX 11 compute shader☆70Updated 2 years ago
- A simple eulerian fluid simulation using OpenGL compute shaders☆57Updated 4 years ago
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆44Updated 9 months ago
- This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.☆172Updated 4 years ago
- Some of my shaders for shadertoy + extras☆81Updated last month
- ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.☆151Updated 3 years ago
- ☆22Updated 4 years ago
- CRYENGINE is a powerful real-time game development platform created by Crytek.☆113Updated 5 years ago
- Scenes for LuisaRender☆24Updated last year
- Silhouette and toon shading post-processing with Vulkan☆95Updated last month
- XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrap…☆125Updated last week