3D human pose and shape estimation pipeline for multi-person videos, built around the NLF pose and shape model (NeurIPS'24)
☆32May 22, 2025Updated last year
Alternatives and similar repositories for nlf-pipeline
Users that are interested in nlf-pipeline are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Fast Way From Vertices to Parametric 3D Humans☆179Apr 29, 2026Updated last month
- ☆17Mar 5, 2026Updated 2 months ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆437May 22, 2025Updated last year
- [ICCV 2025 Highlight] VolumetricSMPL☆91Jul 27, 2025Updated 10 months ago
- [SIGGGRAPHASIA2025] PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image☆57Nov 8, 2025Updated 6 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Registration between a reconstructed point cloud and an estimated SMPL mesh.☆33Apr 9, 2024Updated 2 years ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆83Feb 16, 2025Updated last year
- ☆45Dec 12, 2024Updated last year
- A collection of existing public 3D Cloth Data☆35Jul 5, 2022Updated 3 years ago
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆108Jan 31, 2025Updated last year
- [ CVPR 2024 Highlight ] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors☆82Apr 13, 2026Updated last month
- Use Blender for figures.☆15Feb 11, 2026Updated 3 months ago
- ☆42Jan 16, 2022Updated 4 years ago
- An OpenGL framework for pointcloud and mesh rendering☆16Apr 9, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [ CVPR 2026 ] MoLingo: Motion-Language Alignment for Text-to-Motion Generation☆62Apr 20, 2026Updated last month
- ☆16Apr 28, 2026Updated last month
- Dataset for FORCE - Physics-aware Human-object Interaction (3DV 2025)☆21Jan 21, 2025Updated last year
- ☆19Mar 9, 2025Updated last year
- [CVPR'23] Method to infer objects from human interactions☆45May 30, 2025Updated last year
- [CVPR 2025 Highlight] Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures☆32Jun 20, 2025Updated 11 months ago
- Official code and data for EgoBody dataset (2022 ECCV)☆125Dec 4, 2023Updated 2 years ago
- Our model BUDDI learns the joint distribution of interacting people☆167May 7, 2026Updated 3 weeks ago
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆260Jan 1, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [NeurIPS 2022] Official Code for "Benchmarking 3D Pose and Shape Estimation Beyond Algorithms"☆133Feb 13, 2026Updated 3 months ago
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"☆109Feb 2, 2024Updated 2 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆133Feb 19, 2026Updated 3 months ago
- ☆272Jan 14, 2026Updated 4 months ago
- ☆33Mar 28, 2023Updated 3 years ago
- Code for the paper Learned Vertex Descent: A New Direction for 3D Human Model Fitting (ECCV 2022)☆171Dec 8, 2023Updated 2 years ago
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆221Oct 8, 2025Updated 7 months ago
- Official implementation for the paper: InterTrack☆43Oct 2, 2025Updated 7 months ago
- This is the code for the SIGGRAPH 2024 article "Reach For the Arcs: Reconstructing Surfaces from SDFs via Tangent Points"☆23Aug 7, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth☆66Jan 12, 2024Updated 2 years ago
- Implementation of Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields☆216Feb 28, 2023Updated 3 years ago
- ☆528Mar 4, 2024Updated 2 years ago
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆138Sep 26, 2025Updated 8 months ago
- A small library for saving and loading RGB and uint16 (depth) frames as H.264 encoded video.☆35Aug 27, 2024Updated last year
- Implementation for the paper: Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images (3DV 2021 oral)☆19Apr 19, 2022Updated 4 years ago
- Official implementation of "In-style: Bridging Text and Uncurated Videos with Style Transfer for Cross-modal Retrieval." ICCV 2023☆11Oct 5, 2023Updated 2 years ago