engineerOfLies / gf3d
A collection of utlitity functions designed to facilitate creating 3D games with Vulkan and SDL. The Main Branch is basic. Taken as a whole, GF3D will work as a simple game engine. Branches contain sample code for implementing different features of a 3D Game. The "master" branch contains the latest and greatest, but it is meant to be a submodβ¦
β13Updated this week
Alternatives and similar repositories for gf3d:
Users that are interested in gf3d are comparing it to the libraries listed below
- π | A showcase of rendering techniques using OpenGLβ11Updated 5 years ago
- An open source 2D/3D game engine.β22Updated 2 years ago
- Physically based rendering (PBR) for raylibβ107Updated 2 years ago
- 3D Game Engineβ21Updated 4 years ago
- High performance, data oriented game engine written in C99β20Updated 3 years ago
- Toast Engineβ27Updated this week
- A shader-based Software Renderer Using The LightSky Framework.β13Updated 5 months ago
- A 3D Game Engine with a Lua scripting systemβ11Updated 4 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyouβ66Updated 8 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer gamesβ80Updated 2 years ago
- Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!β27Updated last year
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.β40Updated 2 weeks ago
- Experimental rendering engineβ48Updated 3 weeks ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reasonβ57Updated last year
- Demo showing how to use the-forge with your own windowing, input and application loopβ27Updated 4 years ago
- Cross-platform graphics framework in C++β36Updated 3 years ago
- Raylib backend for Dear ImGuiβ40Updated 9 months ago
- A simple 2D/3D game engine.β18Updated last year
- C++ pathtracer written for Breda University of Applied Science academic year 2020-2021β17Updated 2 years ago
- BioHazardβ19Updated last month
- β27Updated 5 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity andβ¦β86Updated 2 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one dβ¦β68Updated this week
- OpenGL Abstractions Classes to dive in and get coding + Demosβ34Updated last year
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.β87Updated 2 years ago
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β80Updated 7 months ago
- A free C++ game development framework for Windows.β40Updated 2 weeks ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.β86Updated last year
- Major overhaul of the Zero Engine and renaming to Welder.β54Updated 10 months ago