dunbar12138 / blender-render-toolkitLinks
A Python-based toolkit for rendering high-quality images and videos of 3D objects using Blender, specifically designed for research projects.
☆28Updated last month
Alternatives and similar repositories for blender-render-toolkit
Users that are interested in blender-render-toolkit are comparing it to the libraries listed below
Sorting:
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆46Updated 4 months ago
- [Official] Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards☆25Updated last week
- [IJCV 2024] MoDA: Modeling Deformable 3D Objects from Casual Videos☆33Updated 5 months ago
- RAC: Reconstructing Animatable Categories from Videos. CVPR 2023☆74Updated last year
- ☆56Updated 3 months ago
- LATTICE: Scalable High-Fidelity 3D Generation via ?☆49Updated last week
- ☆35Updated 3 months ago
- Repo for Objaverse++, Curated 3D Object Dataset with Quality Annotations☆80Updated last month
- CAMM: Building Category-Agnostic and Animatable 3D Models from Monocular Videos☆14Updated last year
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆51Updated this week
- ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆61Updated 2 months ago
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned"☆47Updated this week
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆57Updated 8 months ago
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆42Updated 2 months ago
- A collection of unusual mesh processing algorithms.☆36Updated last week
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆42Updated 3 months ago
- code for Category-agnostic Skeletal Animal Reconstruction☆38Updated 2 years ago
- [CVPR 2025 Highlight] MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation☆46Updated last month
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆152Updated 8 months ago
- Code for our IJCV paper "HumanLiff: Layer-wise 3D Human Generation with Diffusion Model"☆50Updated last year
- Diorama: Unleashing Zero-shot Single-view 3D Scene Modeling☆27Updated 3 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 8 months ago
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image (ICLR 2025)☆23Updated 3 months ago
- Differentiable rigid body simulator used in PhyRecon☆23Updated 5 months ago
- This repo is a PyTorch implementation for Paper "MovingParts: Motion-based Part Discovery in Dynamic Radiance Field"☆24Updated last year
- ☆43Updated 9 months ago
- [ICLR 2024] Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping☆80Updated last year
- Geometry-aware Novel View Synthesis with Pre-trained 2D Prior☆40Updated 2 years ago
- https://liuar0512.github.io/part123_official_page/☆70Updated 10 months ago
- Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects☆21Updated 2 years ago