Yuxuan-W / Nautilus
Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation
☆27Updated last month
Alternatives and similar repositories for Nautilus:
Users that are interested in Nautilus are comparing it to the libraries listed below
- A collection of unusual mesh processing algorithms.☆29Updated 2 weeks ago
- ☆34Updated 3 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆51Updated 5 months ago
- ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆36Updated 2 weeks ago
- ☆25Updated last year
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆94Updated 6 months ago
- Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging☆169Updated this week
- https://liuar0512.github.io/part123_official_page/☆60Updated 7 months ago
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆34Updated last month
- [ECCV 2024] HiFi-123: Towards High-fidelity One Image to 3D Content Generation☆67Updated 8 months ago
- ☆28Updated this week
- Repository of the 3DV paper "Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes".☆23Updated 3 months ago
- ☆56Updated this week
- [ICLR 2024] Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping☆78Updated last year
- Code for paper: Automatic Rigging and Animation of 3D Characters☆23Updated 9 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆41Updated 2 weeks ago
- [AAAI'24] Official PyTorch implementation of FocalDreamer: Text-Driven 3D Editing via Focal-Fusion Assembly☆34Updated 4 months ago
- [ECCV24] Official code for RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting☆30Updated 6 months ago
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆23Updated this week
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆74Updated 9 months ago
- ☆15Updated last year
- ☆44Updated last year
- A single-GPU trainable unconditional mesh generative model☆62Updated this week
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆65Updated 3 weeks ago
- [IJCV 2024] MoDA: Modeling Deformable 3D Objects from Casual Videos☆32Updated 2 months ago
- This repository includes the related code of GarVerseLOD.☆52Updated 4 months ago
- ☆25Updated last year
- [3DV 2025] iFusion: Inverting Diffusion for Pose-Free Reconstruction from Sparse Views☆82Updated 11 months ago
- Diorama: Unleashing Zero-shot Single-view 3D Scene Modeling☆21Updated last week
- ☆43Updated 6 months ago