danbethell / rmanptcsopLinks
Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.
☆24Updated 14 years ago
Alternatives and similar repositories for rmanptcsop
Users that are interested in rmanptcsop are comparing it to the libraries listed below
Sorting:
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 9 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆43Updated 7 years ago
- SequenceParser is a C++ library to detect sequences, files and folders.☆35Updated 5 years ago
- ☆28Updated 4 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- Houdini Ocean Toolkit☆74Updated 2 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- Houdini Alembic integration☆20Updated last month
- Tools for reading Autodesk Maya Bifröst files☆17Updated 7 years ago
- Production Shading Library☆33Updated 2 years ago
- Houdini SOP wrapper for the quadriflow library☆16Updated 6 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 14 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated last week
- Nuke nodes for 3D Equalizer lens distortion plugin kit☆47Updated 14 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 4 years ago
- The Depends Workflow Management System☆45Updated 10 years ago
- Tools for reading Autodesk Maya nCache files☆14Updated 4 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆34Updated 6 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 7 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆20Updated 2 years ago
- Tips for Houdini procedural texturing workflow in COPs, inspired by Substance Designer☆16Updated 5 years ago