MilanSuk / BulletSOPLinks
Rigid body plugin for SideFX Houdini
☆30Updated 10 years ago
Alternatives and similar repositories for BulletSOP
Users that are interested in BulletSOP are comparing it to the libraries listed below
Sorting:
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 14 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Updated 8 years ago
- Maya to renderer connections☆50Updated 9 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 15 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆111Updated 7 years ago
- Bifrost nodes for USD☆52Updated last month
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 10 years ago
- ☆16Updated 7 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- The Depends Workflow Management System☆45Updated 11 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆21Updated 2 years ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Obq_Shaders for Arnold☆53Updated 6 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 12 years ago
- Arnold plugin for Softimage☆36Updated 2 years ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated last week
- ☆18Updated 8 years ago
- SequenceParser is a C++ library to detect sequences, files and folders.☆35Updated 6 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆43Updated 7 years ago