A mass-spring-damper based real-time cloth simulation I wrote for a class project.
☆53Nov 26, 2023Updated 2 years ago
Alternatives and similar repositories for unity-cloth-simulation
Users that are interested in unity-cloth-simulation are comparing it to the libraries listed below
Sorting:
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Nov 26, 2023Updated 2 years ago
- A GPU accelerated particle system I made for a class assignment.☆19Nov 26, 2023Updated 2 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆25Nov 26, 2023Updated 2 years ago
- A stylized sand shader (and material presets) for Unity.☆66Nov 26, 2023Updated 2 years ago
- GPU Mass-Spring Simulation Cloth in Unity☆189Dec 2, 2019Updated 6 years ago
- WIP: Create a Visual Novel with no programming☆36Nov 29, 2017Updated 8 years ago
- CPU and GPU implementations of Craig Reynold's boids in Unity.☆38Jul 19, 2019Updated 6 years ago
- 【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた☆11Mar 5, 2018Updated 8 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- A stylized sky shader (and material presets) for Unity.☆118Nov 26, 2023Updated 2 years ago
- ☆22Jul 6, 2018Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Aug 14, 2017Updated 8 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- My remake of Shadowmatic, a shadow-casting rotational puzzle game, in Unity C#. (42 Silicon Valley)☆11Jan 24, 2020Updated 6 years ago
- ☆18May 27, 2018Updated 7 years ago
- ☆12Mar 22, 2018Updated 7 years ago
- Mass spring system implemented using compute shaders in Unity.☆41Jan 26, 2017Updated 9 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- A Cloth Simulator for Unity☆20Mar 10, 2017Updated 8 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Jun 23, 2018Updated 7 years ago
- "Cheap" Diamond Rendering☆15Oct 8, 2018Updated 7 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago
- Create Mesh's Vertex Texture☆20Mar 19, 2017Updated 8 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Apr 16, 2019Updated 6 years ago
- ReferenceExplorer will visualize the object and component dependencies☆119Nov 18, 2016Updated 9 years ago
- ☆52Jul 3, 2017Updated 8 years ago
- GPU-based dendrite patterns generator with a space colonization algorithm in Unity.☆119Feb 18, 2019Updated 7 years ago
- Mesh Deformation with Vertex Shader☆49Jan 7, 2020Updated 6 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆20Apr 22, 2013Updated 12 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Jul 24, 2018Updated 7 years ago
- Unity code samples from the Accelerate Solutions Games team☆49Nov 2, 2021Updated 4 years ago
- test code for Unity built-in shader internalskinning.compute☆49Sep 13, 2018Updated 7 years ago
- Unity Shader experiment☆69Jun 21, 2018Updated 7 years ago
- Color Picker Element for the newer Unity GUI System☆43Mar 11, 2024Updated last year
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Aug 15, 2021Updated 4 years ago
- GI&HDR based toon shader for Unity.☆68Jan 17, 2020Updated 6 years ago
- A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x☆53Feb 5, 2019Updated 7 years ago
- A collection of image effects for Unity.☆66Nov 26, 2023Updated 2 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago