daniel-ilett / sm64-painting-urp
A shader based on Super Mario 64's painting ripple effect.
☆19Updated 3 years ago
Alternatives and similar repositories for sm64-painting-urp:
Users that are interested in sm64-painting-urp are comparing it to the libraries listed below
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 4 years ago
- Polyhedral sci-fi shield Shader implemented with HLSL/ShaderGraph and VFX Graph for the URP in Unity.☆16Updated 2 years ago
- Custom toolbar with ability do add new toolbars and reorganize it☆13Updated 4 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- An example of Stencil Portal in Unity☆36Updated 3 years ago
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆19Updated 4 years ago
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆42Updated 5 years ago
- Dynamic Screen Resolution script for constant framerates in Unity games.☆31Updated 8 years ago
- Third-person shooter featuring modular AI and procedural dungeon☆43Updated 6 years ago
- A blackhole shader with Unity Shadergraph☆39Updated 5 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆37Updated last year
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- A Lens Flare effect for Unity that doesn't require Physics.☆25Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Example project of a hover ship controller that needes only 1 script☆26Updated last year
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- A glitter effect made in Shader Graph for Unity URP.☆30Updated 3 years ago
- A shader effect which cuts a hole in the wall to prevent an object being obstructed.☆35Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago
- ☆34Updated 4 years ago
- Tools for localization Unity's UIText components☆20Updated 5 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.☆33Updated 4 years ago
- Forced Perspective Illusion scenes on Unity 3D, similar to Pillow Castle's puzzle☆34Updated 4 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Prefab painter for Unity☆54Updated 3 years ago
- Unity Editor Games☆51Updated 3 years ago
- ☆32Updated 6 years ago
- Height Based 2 color gradient shaders for Unity☆28Updated 3 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 4 years ago