A Hexasphere.js rewrite as a unity mesh generator
☆20May 24, 2021Updated 4 years ago
Alternatives and similar repositories for Hexasphere-unity
Users that are interested in Hexasphere-unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TextShader draw your text as ImageEffect (with fragment shader).☆12Jul 22, 2019Updated 6 years ago
- A 3D Y86 simulator with tangible processors, light trails and halos, powered by Unity-3D.☆38Sep 13, 2017Updated 8 years ago
- Unity Immediate Mode GUI Wrapper☆10Apr 21, 2018Updated 7 years ago
- Unity Fog Of War for mobile☆38Apr 16, 2023Updated 2 years ago
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Dec 20, 2019Updated 6 years ago
- Unity Extension Panel that display all the scenes in the project and more.☆29Oct 17, 2016Updated 9 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Mar 23, 2021Updated 5 years ago
- Set an asymmetric viewing frustum with Unity3d☆17Jun 19, 2018Updated 7 years ago
- GOAP generation tool for Unity☆19Jun 22, 2019Updated 6 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 8 years ago
- Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.☆47May 31, 2022Updated 3 years ago
- ☆11Dec 30, 2017Updated 8 years ago
- A simple but effective IMGUI library for the Unity Engine for when EditorGUILayout is unavailable☆13Apr 16, 2021Updated 4 years ago
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago
- ☆13Dec 16, 2025Updated 3 months ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Mar 2, 2019Updated 7 years ago
- Blur effect that supports clipping☆12Jan 29, 2019Updated 7 years ago
- Play and solve a 3x3x3 Rubik's cube with Thistlethwaite's algorithm in Unity C#. (42 Silicon Valley)☆12Apr 20, 2019Updated 6 years ago
- A Unity Node Editor Framework (WIP)☆11Jan 22, 2019Updated 7 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Sep 11, 2019Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Jan 30, 2018Updated 8 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- Just simple Unity component for drawing an arrow☆13Apr 22, 2017Updated 8 years ago
- ☆18May 27, 2018Updated 7 years ago
- Behaviour Tree and Finite State Machinem with Unity☆13Mar 15, 2019Updated 7 years ago
- 2D line-of-sight mesh generator voor room based games☆67Jul 15, 2019Updated 6 years ago
- Pathfinding algorithms for an isometric Unity environment with weighted terrain costs☆26Dec 20, 2019Updated 6 years ago
- Basic Point/Area System for NavMesh Navigation☆14Feb 2, 2019Updated 7 years ago
- A group of unit tests for checking if some methods are "GC clean"☆10Sep 5, 2023Updated 2 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- Signed Distance Field Map Generator☆10Jun 19, 2023Updated 2 years ago
- Text typing effect for Unity uGUI Text components☆11Jul 7, 2021Updated 4 years ago
- A simple helper for constraining rects to windows and other rects☆17Jan 6, 2021Updated 5 years ago
- A code lab of unity3d☆13Jul 11, 2023Updated 2 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- MMD Camera Path Vmd's File For Unity3D☆12Sep 19, 2017Updated 8 years ago
- Simple star-glow effect.☆47Jan 31, 2020Updated 6 years ago
- This is an older version of a procedural planet generation. The project is no longer worked on. Feel free to use the code for your projec…☆33Oct 20, 2023Updated 2 years ago
- Evolving movement of 3d virtual creatures using Unity and machine learning☆20Feb 9, 2021Updated 5 years ago