MinaPecheux / UnityTutorials-ProceduralAnimationsLinks
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
☆36Updated 2 years ago
Alternatives and similar repositories for UnityTutorials-ProceduralAnimations
Users that are interested in UnityTutorials-ProceduralAnimations are comparing it to the libraries listed below
Sorting:
- Medieval Town Generator for Unity☆40Updated 3 years ago
- ☆55Updated last year
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph☆26Updated 3 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Library of procedural generation code for use in Unity☆58Updated 2 months ago
- Infinite islands generation☆21Updated 6 years ago
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆28Updated 6 months ago
- collection of textures that you always need at some point when working with Unity projects☆24Updated 3 weeks ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆44Updated 2 years ago
- Third person shooter controller creating in Unity Engine and inspired of game "Gears Of War".☆33Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)☆27Updated 3 years ago
- A raymarching engine for Unity☆50Updated last year
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- World generator made in Unity☆55Updated 3 years ago
- Minimalist simplex library☆47Updated 3 years ago
- Core utilities for Unity3D☆16Updated 3 months ago
- A serializable Dictionary and property drawer for the Unity Editor.☆15Updated last year
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- A networking framework for Unity.☆32Updated last year
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆20Updated 4 years ago
- Coroutine-based utility AI for Unity3d☆35Updated 2 years ago
- Height Based 2 color gradient shaders for Unity☆29Updated 3 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Useful Editor Utility☆25Updated 2 years ago