czhaneva / MST-GCNLinks
This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" AAAI-2021
☆37Updated 3 years ago
Alternatives and similar repositories for MST-GCN
Users that are interested in MST-GCN are comparing it to the libraries listed below
Sorting:
- ☆61Updated 4 years ago
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆55Updated 3 weeks ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Updated 2 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆125Updated 2 years ago
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆60Updated 2 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆57Updated 3 years ago
- ☆20Updated 2 years ago
- Skeleton-Based Action Recognition with Local Dynamic Spatial-Temporal Aggregation (Expert Systems with Applications 2023) (Previous name:…☆39Updated last year
- ☆50Updated last year
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆147Updated last year
- ☆30Updated 6 months ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆115Updated last year
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆45Updated last year
- ☆44Updated 2 years ago
- This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition."☆97Updated last year
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆307Updated 3 years ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆43Updated 3 months ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆71Updated 4 years ago
- IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based ActionRecognition☆14Updated 3 years ago
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆21Updated 3 years ago
- ☆41Updated last year
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆38Updated 8 months ago
- Skeleton-based action segmentation with multi-stage spatial-temporal graph convolutional neural networks (MS-GCN)☆36Updated 2 years ago
- 3d skeleton visualization is used for NTU RGB+D dataset.☆17Updated 5 years ago
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆102Updated 11 months ago
- [ECCV 2024] Official repository of SkateFormer☆83Updated 7 months ago
- ☆24Updated 3 years ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆13Updated 7 months ago
- ☆19Updated last year
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆66Updated 3 years ago