☆31Dec 8, 2024Updated last year
Alternatives and similar repositories for ActCLR
Users that are interested in ActCLR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆72Mar 31, 2022Updated 4 years ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Dec 8, 2022Updated 3 years ago
- [ICLR 2023] Graph Contrastive Learning for Skeleton-based Action Recognition.☆58Jun 4, 2025Updated last year
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆31Feb 15, 2023Updated 3 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆72Apr 29, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆54Sep 22, 2023Updated 2 years ago
- PoseRAC: Pose Saliency Transformer for Repetitive Action Counting☆10Apr 20, 2023Updated 3 years ago
- ☆44Aug 31, 2022Updated 4 years ago
- Official implementation of the ECCV 2022 paper "CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillati…☆38Oct 5, 2022Updated 3 years ago
- ☆18Aug 13, 2023Updated 3 years ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆41May 25, 2022Updated 4 years ago
- A PyTorch port with pre-trained weights of RepNet, from "Counting Out Time: Class Agnostic Video Repetition Counting in the Wild".☆41Nov 19, 2024Updated last year
- Official implementation of the paper "STARS: Self-supervised 3D Action Recognition with Contrastive Tuning".☆18Jan 6, 2025Updated last year
- [ACMMM 23] Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization☆31Nov 4, 2023Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- PoseRAC: Pose Saliency Transformer for Repetitive Action Counting☆20Apr 20, 2023Updated 3 years ago
- This is the official implemntation for SkeleMixCLR☆18Jul 8, 2022Updated 4 years ago
- The official implementation of ECCV22 paper "Learning Spatial-Preserved Skeleton Representations for Few-Shot Action Recognition"☆40Mar 22, 2023Updated 3 years ago
- Official Implementation of "Semantics-Consistent Feature Search for Self-Supervised Visual Representation Learning" in AAAI2024.☆13Feb 28, 2024Updated 2 years ago
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆37Oct 24, 2024Updated last year
- This is the official implementation of Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning (ECCV 2022).☆23Nov 6, 2023Updated 2 years ago
- ☆32Oct 1, 2022Updated 3 years ago
- ☆15Apr 3, 2023Updated 3 years ago
- The Official PyTorch implementation of "Part Aware Contrastive Learning for Self-Supervised Action Recognition" in IJCAI 2023☆13Nov 9, 2023Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆63Apr 12, 2022Updated 4 years ago
- (Unofficial) Implementation of the paper "Cross-View Tracking for Multi-Human 3D Pose Estimation at over 100 FPS" Chen et al.☆14Dec 25, 2024Updated last year
- Implementation of Aligned Cluster Analysis☆18Sep 29, 2018Updated 7 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆132Sep 6, 2023Updated 2 years ago
- ☆19Feb 20, 2023Updated 3 years ago
- Skeleton-Based Action Recognition with Local Dynamic Spatial-Temporal Aggregation (Expert Systems with Applications 2023) (Previous name:…☆41Nov 20, 2023Updated 2 years ago
- This is the implementation of our AURL paper "Alignment-Uniformity aware Representation Learning for Zero-shot Video Classification".☆15May 13, 2022Updated 4 years ago
- [ACM MM 2024] Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer☆20Apr 28, 2026Updated 4 months ago
- [ICCV'23] PAINet: Parallel Attention Interaction Network for Few-shot Skeleton-based Action Recognition☆11Oct 14, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆54Sep 2, 2022Updated 3 years ago
- [WACV 2024 Oral] Rethinking Visibility in Human Pose Estimation: Occluded Pose Reasoning via Transformers☆16Jul 6, 2024Updated 2 years ago
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆367Nov 20, 2021Updated 4 years ago
- Source code and dataset of CVPR2020 paper: "Context-aware and Scale-insensitive Temporal Repetition Counting"☆54Sep 4, 2020Updated 5 years ago
- Global Reasoning unit (GloRe)☆19May 20, 2019Updated 7 years ago
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆168Oct 5, 2023Updated 2 years ago
- ☆25Nov 10, 2023Updated 2 years ago