cyberzx / vplayLinks
Simple video player that uses vulkan API to output
☆11Updated 8 years ago
Alternatives and similar repositories for vplay
Users that are interested in vplay are comparing it to the libraries listed below
Sorting:
- Cross-platform, Image/Video process library, learn from GPUImage but more than 2D.☆44Updated 2 years ago
- Android glue for bgfx☆68Updated 3 years ago
- Simple implementation of precompiling shaders on Android using OpenGLES 3.0☆21Updated 11 years ago
- Handle Vulkan pre-rotation properly on Android☆24Updated 4 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆46Updated 10 months ago
- OpenGL ES 2.0, 3.0 and 3.1 with GLSL☆171Updated 9 years ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆36Updated 7 years ago
- A small library to render text in OpenGL/OpenGL ES using freetype.☆62Updated 14 years ago
- a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress☆81Updated 11 years ago
- A software OpenGL pipeline☆11Updated 9 years ago
- Example of drawing text with open gl (es) and freetype 2 on both desktop and android.☆18Updated 8 years ago
- This project is a simple, android mobile-oriented, 3D OpenGL ES 2.0 based game engine developed inside of the Android Native Development …☆11Updated 8 years ago
- Automatically exported from code.google.com/p/glfx☆35Updated 10 years ago
- This is a series of tutorials on Vulkan, include all example projects which step by step.☆82Updated 6 years ago
- fbx importer lgpl; no use of autodesk sdk; debug viewer; reads mesh and animations☆23Updated 12 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 9 months ago
- 3D graphics engine☆49Updated 3 years ago
- OpenGL loader and dynamic linker☆55Updated 6 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Updated 3 years ago
- Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL☆43Updated 4 months ago
- Compact and embeddable RGBA/HSLA library that supports WEBP, JPG, progressive JPG, PNG, TGA, DDS DXT1/2/3/4/5, BMP, PSD, GIF, PVR2/3 (ET…☆137Updated last year
- Initial checkin of WGL_NV_DX demo☆37Updated 9 years ago
- Rendering engine written in C++ & OpenGL.☆37Updated 4 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- Automatically exported from code.google.com/p/rg-etc1☆34Updated 9 years ago
- ShaderGen is a tool that automatically generates OpenGL Shading Language shaders that duplicate fixed function OpenGL behavior.☆112Updated 2 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Qt implementation of Dual Kawase Blur using OpenGL☆61Updated 4 years ago
- ☆55Updated 7 years ago