cybercritic / City-GeneratorLinks
Procedural, real time, city generation prototype for Unity3D.
☆61Updated 9 years ago
Alternatives and similar repositories for City-Generator
Users that are interested in City-Generator are comparing it to the libraries listed below
Sorting:
- Road network generation tool for Unity☆91Updated last year
- Medieval Town Generator for Unity☆101Updated 7 years ago
- Unity DOTS/ECS traffic using Easy Roads 3D for the data☆47Updated 2 years ago
- The Division ECHO fx implemented in Unity3D☆81Updated 5 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- Simple per-poly vertex painter for Unity☆63Updated 8 years ago
- ☆95Updated 2 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- An exploration to recreate an effect from Dishonored 2 in Unity.☆76Updated 8 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 11 years ago
- Another usable Port of triangle.NET for Unity .☆79Updated 8 years ago
- Unity Shader experiment☆68Updated 7 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆56Updated 9 years ago
- A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed …☆95Updated 6 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Updated 7 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 8 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆49Updated 6 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆31Updated 11 years ago
- Spline based mesh generation☆95Updated 7 years ago
- A surface water shader for Unity☆110Updated 6 years ago
- An attribute that let's you auto-load components☆60Updated 9 years ago
- A collection of free to use effects for Unity3D☆46Updated 9 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- A library of C# utility classes for Unity☆90Updated 7 years ago
- ☆64Updated 7 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 12 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆100Updated 6 years ago