LPGPU2 CodeXL power performance analysis and feedback tool for GPUs
☆34Mar 14, 2019Updated 7 years ago
Alternatives and similar repositories for LPGPU2-CodeXL
Users that are interested in LPGPU2-CodeXL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Vulkan sample built on the Anvil framework☆16Mar 23, 2017Updated 9 years ago
- ☆45Updated this week
- ☆17Nov 28, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆12Dec 15, 2023Updated 2 years ago
- Vulkan render graph shenanigans☆72Aug 6, 2020Updated 6 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆69Nov 13, 2020Updated 5 years ago
- HSAIL (BRIG) frontend for gcc☆11May 7, 2018Updated 8 years ago
- Getting started with Mathematica and the Wolfram language on Raspberry Pi☆19Jul 18, 2022Updated 4 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 8 years ago
- A cleaner rewrite of the meow hash by Casey Muratori, utilizing modern C++ features☆40Oct 22, 2018Updated 7 years ago
- Trying to trim down the size of my Vulkan repo...☆29Sep 7, 2017Updated 9 years ago
- ☆12Mar 17, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- SYCL-ML is a C++ library, implementing classical machine learning algorithms using SYCL.☆66Jan 8, 2020Updated 6 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆122Jan 3, 2023Updated 3 years ago
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆454Updated this week
- Vulkan Memory Model☆117Sep 21, 2026Updated 2 weeks ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 7 years ago
- Simple example showing how to use DGMA in OpenCL☆13Feb 11, 2016Updated 10 years ago
- Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more☆47Oct 2, 2026Updated last week
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- ☆41Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- work-in-progress for Vulkan implementation on cpu☆109Sep 6, 2017Updated 9 years ago
- Experimental AcoustID backend in Go☆14Aug 3, 2026Updated 2 months ago
- ☆29Dec 18, 2021Updated 4 years ago
- Vulkan demos and tutorials.☆68Mar 19, 2017Updated 9 years ago
- The start of the second book about various application writing☆11Aug 11, 2015Updated 11 years ago
- KTX file format source☆82Sep 26, 2026Updated 2 weeks ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆54May 25, 2026Updated 4 months ago
- Physically Based Rendering With OpenGL (Attempt)☆50Jun 11, 2019Updated 7 years ago
- Repo for KickstartRT demo application☆54Dec 8, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- This repository contains documentation for setting up HSA platform, building OpenMP applications using GCC and running on a HSA device☆16Jul 12, 2016Updated 10 years ago
- Enhancing the convergence speed by 2x and improving the training success of Physics-Informed Neural Networks (PINNs).☆14Oct 14, 2024Updated last year
- A simple to use, cross platform Vulkan 3D engine.☆19Nov 3, 2017Updated 8 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Aug 11, 2018Updated 8 years ago
- Hakoune is a friendly fork of the Kakoune text editor offering extra independent features.☆19Oct 30, 2018Updated 7 years ago
- Quake BSP renderer written in C++ and Vulkan☆98Oct 16, 2020Updated 5 years ago