LPGPU2 CodeXL power performance analysis and feedback tool for GPUs
☆34Mar 14, 2019Updated 7 years ago
Alternatives and similar repositories for LPGPU2-CodeXL
Users that are interested in LPGPU2-CodeXL are comparing it to the libraries listed below
Sorting:
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆14Apr 20, 2019Updated 6 years ago
- Vulkan for VC6+ on top of V3D (DRM)☆22Feb 1, 2020Updated 6 years ago
- Vulkan sample built on the Anvil framework☆16Mar 23, 2017Updated 8 years ago
- ☆45Jan 10, 2023Updated 3 years ago
- Engine which enliven things - C++☆10Mar 11, 2025Updated last year
- ☆30Updated this week
- ☆17Nov 28, 2018Updated 7 years ago
- ☆11Dec 15, 2023Updated 2 years ago
- Vulkan render graph shenanigans☆72Aug 6, 2020Updated 5 years ago
- HSAIL (BRIG) frontend for gcc☆11May 7, 2018Updated 7 years ago
- Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing …☆172Jun 6, 2025Updated 9 months ago
- Getting started with Mathematica and the Wolfram language on Raspberry Pi☆19Jul 18, 2022Updated 3 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 7 years ago
- A cleaner rewrite of the meow hash by Casey Muratori, utilizing modern C++ features☆40Oct 22, 2018Updated 7 years ago
- CppDyn is a library which aims to simplify use of polymorphism in C++20☆20Nov 1, 2021Updated 4 years ago
- The Vulkan SC API Specification and related tools☆26Nov 13, 2025Updated 4 months ago
- SYCL-ML is a C++ library, implementing classical machine learning algorithms using SYCL.☆66Jan 8, 2020Updated 6 years ago
- ☆12Mar 17, 2021Updated 5 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆69Nov 13, 2020Updated 5 years ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- HSAIL Instruction Set Simulator - for testing execution of HSAIL Brig files☆36Sep 18, 2014Updated 11 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆122Jan 3, 2023Updated 3 years ago
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆442Dec 11, 2025Updated 3 months ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 7 years ago
- Vulkan Memory Model☆112Jun 26, 2025Updated 8 months ago
- Simple example showing how to use DGMA in OpenCL☆13Feb 11, 2016Updated 10 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆48Jun 7, 2025Updated 9 months ago
- Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more☆42Mar 13, 2026Updated last week
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Jan 27, 2016Updated 10 years ago
- Denoising a Vulkan ray traced image using OptiX denoiser☆101Apr 27, 2025Updated 10 months ago
- ☆28Dec 18, 2021Updated 4 years ago
- Release automation script for jQuery projects☆28Feb 28, 2026Updated 2 weeks ago
- work-in-progress for Vulkan implementation on cpu☆107Sep 6, 2017Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Vulkan demos and tutorials.☆68Mar 19, 2017Updated 9 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆52Feb 5, 2026Updated last month