leonardo-ono / JavaAnotherVerySimple3DSoftwareRendererLinks
Yet another very simple java 3D software renderer using only standard 2D libraries (Java2D, AWT & Swing), so no external libraries required. Video: https://youtu.be/hWUX1t9f6zE
☆28Updated 3 years ago
Alternatives and similar repositories for JavaAnotherVerySimple3DSoftwareRenderer
Users that are interested in JavaAnotherVerySimple3DSoftwareRenderer are comparing it to the libraries listed below
Sorting:
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆11Updated 2 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆14Updated 2 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 2 years ago
- ☆48Updated 3 years ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- Software implement OpenGL 1.1 version.☆14Updated 8 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 2 years ago
- Doom-style graphics engine in modern C++☆77Updated last year
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆16Updated 2 years ago
- ☆23Updated last year
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated this week
- Futuristic arcade racing game for DOS☆31Updated last year
- A code club for raylib library.☆30Updated 2 years ago
- A WIP 3D retro game engine inspired by GoldSrc and Quake☆40Updated last week
- Tiny C Compiler - The Smallest ANSI C compiler☆18Updated last year
- An in-development open source voxel game☆46Updated 2 years ago
- This project is an attempt to revive & modernize Blitz3D.☆98Updated 4 months ago
- icculus.org's port of Ken Silverman's Build Engine☆14Updated 4 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated 10 months ago
- Basic raycasting engine in C using SDL2.☆16Updated 4 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- A simple raycasting demonstration using SDL2☆32Updated 4 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- Public software renderer being developed for fun by the King's Crook community.☆18Updated last year
- DOS Game Engine☆18Updated 8 years ago
- A software 3D renderer I wrote during a games jam at work. The game is inspired by Monolith's Blood (1997).☆27Updated 5 years ago