An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
☆20Jul 5, 2020Updated 5 years ago
Alternatives and similar repositories for WebcamEffect
Users that are interested in WebcamEffect are comparing it to the libraries listed below
Sorting:
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- A color management solution for Unity☆16Feb 19, 2021Updated 5 years ago
- ☆20Nov 8, 2020Updated 5 years ago
- This project creates a compute shader (GPU) particle system that is effected by a series of vector fields. This project shows compute sha…☆17Mar 3, 2019Updated 6 years ago
- Unity Post Processing Stack Classic (PPSC) v1.x (Built-in Render Pipeline)☆10Apr 10, 2023Updated 2 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 7 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Sep 30, 2020Updated 5 years ago
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆15Jan 20, 2017Updated 9 years ago
- Kuramoto Model implementation on Unity3D☆14Dec 24, 2023Updated 2 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Dec 8, 2022Updated 3 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆12Aug 9, 2021Updated 4 years ago
- UniFader is a transition helper components for Unity.☆14Mar 23, 2020Updated 5 years ago
- ☆12Mar 22, 2018Updated 7 years ago
- ECS Style high-performance Voxelization☆11May 5, 2019Updated 6 years ago
- A Unity scene setup that generates a 3D Texture from a series of CT scans and turn it into a volume of particles☆20Nov 11, 2022Updated 3 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆44Aug 31, 2019Updated 6 years ago
- ☆20Jan 8, 2021Updated 5 years ago
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆17May 26, 2020Updated 5 years ago
- Curved-sreen shader aseet for Unity.☆70Nov 23, 2021Updated 4 years ago
- unity material loader ui for online sources of materials☆33Jan 3, 2021Updated 5 years ago
- Astronomically accurate sun positioning system for Unity☆21Apr 12, 2021Updated 4 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 11 months ago
- ☆18Dec 23, 2017Updated 8 years ago
- Color Thief for Unity☆30Mar 20, 2018Updated 7 years ago
- A stippling post-processing effect for Unity☆34Aug 5, 2020Updated 5 years ago
- A simple autosave plugin package for Unity using Editor Coroutines☆33Jun 11, 2021Updated 4 years ago
- Mesh de-indexing utility☆24May 18, 2022Updated 3 years ago
- Draw WireFrame of mesh in unity☆19Mar 1, 2018Updated 8 years ago
- ☆19Feb 26, 2021Updated 5 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Mar 2, 2022Updated 4 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆62Jan 30, 2026Updated last month
- Node library for ShaderGraph☆35Mar 26, 2021Updated 4 years ago
- ☆18Jun 10, 2019Updated 6 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Jan 31, 2019Updated 7 years ago
- ☆18Sep 17, 2020Updated 5 years ago
- A Unity Plugin for synchronising internal assets with external files☆25Jan 1, 2023Updated 3 years ago
- A tool that generates custom editors in Unity☆23Mar 15, 2019Updated 6 years ago