avivelor / InfinitePhotogrammetry
Infinite Photogrammetry with the Magic Leap Spatial Computing Headset and Wave Function Collapse. This repo contains two unity projects (one for Magic leap, one for WebGL) and a couple builds to demo the experience.
☆13Updated 3 years ago
Alternatives and similar repositories for InfinitePhotogrammetry:
Users that are interested in InfinitePhotogrammetry are comparing it to the libraries listed below
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆14Updated 4 years ago
- Unity3D Monocular depth estimation using Barracuda☆22Updated 3 years ago
- ☆15Updated 3 years ago
- a unity-package allows to make annotations on arbitrary Unity-scenes of architectural sites☆15Updated 7 years ago
- This tutorial covers how to perform in-game style transfer in an HDRP project using the Barracuda infefence library.☆10Updated 3 years ago
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆37Updated 3 years ago
- ☆17Updated 3 years ago
- A Unity project with emguCV☆13Updated 4 years ago
- MNIST on Unity Barracuda (GPU version)☆24Updated last year
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- Code for the non affine transformation matrices post I made☆12Updated 5 years ago
- Smash the glass!☆23Updated 6 years ago
- ☆12Updated 3 years ago
- Make your character with facial blendshapes show natural facial expressions. Designed for models from Autodesk Character Generator.☆15Updated 7 years ago
- ☆13Updated 4 years ago
- Procedurally generated city with Unity3D☆19Updated 5 years ago
- RenderStream plugin for Unity☆39Updated last year
- ☆10Updated 3 years ago
- A procedural model generator for Unity.☆22Updated 8 years ago
- (Unity) Utility components for testing purposes☆14Updated 5 months ago
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆37Updated last year
- 3D navier stokes compute shader fluid solver for unity☆9Updated 4 years ago
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆14Updated 8 years ago
- Sample Unity App for MobileSAM with HoloLab DNN Packages☆20Updated 7 months ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- MoveNet 3D pose detection sample in Unity Engine.☆17Updated last year
- This project was created for Unity ML-Agents Challenge - https://connect.unity.com/challenges/ml-agents-1☆12Updated 4 years ago
- ☆17Updated 3 years ago
- ☆22Updated 5 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆24Updated 2 years ago