This repository is references for development in Maya API C++ and C# and Python, Setting, Workflow, and Examples.
☆68Oct 29, 2018Updated 7 years ago
Alternatives and similar repositories for MayaAPI101
Users that are interested in MayaAPI101 are comparing it to the libraries listed below
Sorting:
- Autodesk Maya cross-platform development environment with CMake☆34Dec 27, 2021Updated 4 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆24Jan 21, 2021Updated 5 years ago
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- An example of how to create a Python C++ extension for use in Maya☆42Apr 26, 2019Updated 6 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Sep 16, 2025Updated 5 months ago
- Automated Topology Tools☆24Mar 1, 2022Updated 3 years ago
- Set of extensions for Autodesk Maya's Python API.☆37May 9, 2017Updated 8 years ago
- Collection of math nodes for Autodesk Maya☆197Jan 17, 2023Updated 3 years ago
- Create Maya node-network by entering a math-formula.☆70Feb 20, 2023Updated 3 years ago
- Maya plugin for displaying sections through model☆21Mar 17, 2022Updated 3 years ago
- Useful functionality to interact with Maya, including OOP nodes☆22May 3, 2025Updated 9 months ago
- Pose-based rig caching plugin for Maya☆59Apr 29, 2019Updated 6 years ago
- simple, unthreaded multitasking with a Maya twist☆40Mar 24, 2016Updated 9 years ago
- Custom constraint plugin for Autodesk's Maya☆25May 16, 2016Updated 9 years ago
- Tool to orient joints quickly☆17Jan 9, 2020Updated 6 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Aug 14, 2019Updated 6 years ago
- All the plugins and script for Maya made by Marco Giordano free to download☆32Mar 8, 2013Updated 12 years ago
- (c++) Exploded View node/deformer for Maya 2016.5 mimicking the Houdini exploded view sop☆11Jul 24, 2016Updated 9 years ago
- Maya raycast node☆13Aug 24, 2022Updated 3 years ago
- python completions for maya packages to be used in visual studio code☆16Jan 5, 2019Updated 7 years ago
- Medic is an open source data check tool for Autodesk Maya.☆83Nov 14, 2025Updated 3 months ago
- A rigging framework and toolkit built for Maya.☆19Jul 13, 2025Updated 7 months ago
- A simple plugin providing the source for node(s) solving V-Chain IK hierarchies with soft-solution options☆25May 31, 2020Updated 5 years ago
- Tool activation commands like Softimage style (sticky/supra mode) for Autodesk Maya☆15May 30, 2022Updated 3 years ago
- Advanced skin cluster weights smoothing tool for Autodesk Maya☆178May 28, 2025Updated 9 months ago
- Maya Python Tools☆236Nov 8, 2016Updated 9 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆55Mar 14, 2018Updated 7 years ago
- Maya collision setup☆74Jan 13, 2026Updated last month
- Material Library for Autodesk Maya☆10Nov 13, 2023Updated 2 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- Package-based application launcher for VFX and games production☆200Jan 5, 2025Updated last year
- Various maya tools that I write for my personal projects.☆276Oct 27, 2020Updated 5 years ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago
- An Experimental Batch Scene Parser☆13Apr 27, 2016Updated 9 years ago
- The Simplex Blendshape UI from Blur Studio☆136Sep 17, 2025Updated 5 months ago
- Collection of general tools and utilities for working in and with Maya☆65Mar 14, 2019Updated 6 years ago
- Maya Python API 3.0☆132Jun 16, 2023Updated 2 years ago
- Match sparse to dense animCurves in Autodesk Maya☆29Aug 21, 2017Updated 8 years ago