bungnoid / MG_Tools
All the plugins and script for Maya made by Marco Giordano free to download
☆30Updated 11 years ago
Alternatives and similar repositories for MG_Tools:
Users that are interested in MG_Tools are comparing it to the libraries listed below
- A set of tool for maya designed to handle character deformation effectively☆37Updated 8 years ago
- tension map node for Maya☆39Updated 6 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆38Updated 7 years ago
- Deformer suite for Autodesk Maya☆54Updated last year
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆47Updated 4 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆21Updated 5 years ago
- ☆14Updated 5 years ago
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆23Updated 7 years ago
- proof of concept of machine learning rivet node☆56Updated 4 years ago
- My Tutorials Source Code☆27Updated 3 years ago
- RBF node for Maya 2016☆55Updated 7 years ago
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Collision Deformer for Maya☆53Updated last year
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆59Updated 7 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆62Updated 6 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆65Updated 3 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- BlendTransforms plug-in for Maya☆22Updated 7 years ago
- Mesh shaped controls for Maya☆38Updated 6 months ago
- Undo/Redo support for Maya Python API 2.0☆68Updated 6 months ago
- C++ Plugin generator for Autodesk Maya☆30Updated 6 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆50Updated 6 years ago
- proof of concept of skinCluster for transforms☆34Updated 4 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆47Updated last year
- Maya component-based rigging☆41Updated last year
- Fast Maya skinCluster Save / Load☆33Updated 8 years ago
- ☆35Updated 9 months ago
- ☆15Updated 2 years ago
- A simple mesh relax deformer node for maya.☆19Updated 7 years ago