bohdon / maya-pulse
A rigging framework and toolkit built for Maya.
☆18Updated 2 months ago
Related projects: ⓘ
- Export and import of skin cluster weights plug-in for Maya.☆18Updated 3 years ago
- Fast Maya skinCluster Save / Load☆31Updated 7 years ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Python wrapper for Perforce p4 command-line client☆16Updated 5 months ago
- Autodesk Maya scripts, plugins, notes☆25Updated 10 months ago
- A modular rigging framework for Autodesk Maya☆33Updated last year
- Django inspired framework for Maya☆9Updated 2 years ago
- ☆32Updated 2 months ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 2 months ago
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆23Updated 7 years ago
- The C++ Simplex Plugins☆19Updated last year
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆35Updated 4 years ago
- ☆13Updated last year
- ☆10Updated this week
- A tool for organize shaders in Autodesk Maya.☆30Updated 3 weeks ago
- Module manager for Maya.☆25Updated 3 years ago
- Mesh shaped controls for Maya☆36Updated 2 months ago
- Maya hud plugin based on viewport 2.0☆32Updated 3 years ago
- Autodesk Maya cross-platform development environment with CMake☆30Updated 2 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- ☆15Updated 2 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆38Updated 6 years ago
- Anchor transforms to world or object space in Maya.☆25Updated 2 years ago
- A simple solution for storing python objects as data on nodes in Maya.☆24Updated 2 months ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 3 years ago
- VFX Pipeline toolset for Graduate project in 2017 : Visual effects, Digital art, Rangsit University☆19Updated 5 years ago
- ☆11Updated 4 years ago