Kinect plugin for Unreal Engine4.
☆32Mar 4, 2015Updated 11 years ago
Alternatives and similar repositories for Kinect4UE4Plugin
Users that are interested in Kinect4UE4Plugin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.☆14Nov 26, 2013Updated 12 years ago
- Unmaintained - .NET VRPN server and framework for Kinect voice recognition and skeletal tracking☆14Feb 6, 2019Updated 7 years ago
- A 3D hand skeleton reconstruction setting for Touch Designer from Leap Motion☆11Oct 31, 2015Updated 10 years ago
- opencv python touchdesigner☆40Jan 28, 2017Updated 9 years ago
- Unity scripts that enable the user to export or load ragdolls☆13Mar 26, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Codebase for my Honours Project: Fluid Simulation☆15May 4, 2014Updated 12 years ago
- kinect Xbox 360 sdk 1.8 Plugin for Unreal Engine 4☆54Jul 16, 2024Updated last year
- ☆14Oct 5, 2017Updated 8 years ago
- class to save the data from the kinect as a textured OBJ file.☆24Jul 8, 2012Updated 13 years ago
- C# Application that makes it easy to build, check, and zip your plugins ready for distribution☆15May 2, 2025Updated last year
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago
- Implementation of radix sort on OpenGL Compute shader and C++ AMP☆12Feb 20, 2016Updated 10 years ago
- Yet Another GL Framework☆15Feb 4, 2017Updated 9 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Dec 24, 2015Updated 10 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ofxColorQuantizer☆24Jul 23, 2023Updated 2 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆17Sep 9, 2014Updated 11 years ago
- An UE4 plugin wizard that allows user to create basic plugin setup in just a few clicks! Put this repo inside of UE/Engine/Plugins/Plugin…☆34May 13, 2015Updated 11 years ago
- (Eyebeam #1 of 13) Developed with @FakeGreenDress. Record, stream, and export Kinect mocap data to After Effects puppet pins. Record dire…☆45May 31, 2019Updated 7 years ago
- compute shaders and physics in unity☆24Sep 24, 2018Updated 7 years ago
- A realtime osc message sender library inspired by https://github.com/tidalcycles/tidal for use with https://github.com/ulyssesp/oschader-…☆23Oct 2, 2018Updated 7 years ago
- Structured light scanning package☆23Dec 11, 2011Updated 14 years ago
- Unreal Engine Python Plugin☆34Nov 11, 2017Updated 8 years ago
- ☆25Jun 29, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆11Dec 8, 2014Updated 11 years ago
- Adds support for web cameras in Unreal Engine 4☆96Jan 28, 2016Updated 10 years ago
- Class to fill holes in a depth image (e.g. from Kinect)☆29Jan 6, 2011Updated 15 years ago
- openCV based stereo calibration of the Kinect cameras without manually marking points☆27Dec 15, 2010Updated 15 years ago
- ☆30Jun 14, 2017Updated 8 years ago
- ☆20Dec 2, 2022Updated 3 years ago
- ☆14Sep 12, 2019Updated 6 years ago
- Braitenberg Vehicle simulations using FloraJS.☆28May 31, 2014Updated 12 years ago
- A Maya plugin for the Mitsuba renderer☆27Jul 25, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Room Scale Full Body Tracking for Mobile VR☆71May 7, 2023Updated 3 years ago
- 2D platformer game where you play as a non-flying kind of duck.☆10Apr 9, 2018Updated 8 years ago
- ☆14Dec 14, 2015Updated 10 years ago
- Experiments with Three.js that may or may not make it back into the library.☆28Jan 29, 2015Updated 11 years ago
- SPH fluid simulation with advanced screen space fluid rendering, using pyopengl and pyopencl.☆114Jun 24, 2013Updated 12 years ago
- Bullet Physics 3D Block for use on iOS, MacOSX, and MSW☆39May 14, 2018Updated 8 years ago
- An attempt to work with Vue.js and a golang gin rest server☆10Aug 17, 2024Updated last year