这是我做的一个资产合并工具,目前可以合并SkeletalMesh,StaticMesh,后续会添加Landscape和Splinemesh的合并。它可以在Editor或Runtime中同时运行,在Runtime中可以调用蓝图函数。本来打算传到Unreal Market,但是打包好像会报错,我把代码公开出来希望大家可以一起探讨
☆20Feb 1, 2020Updated 6 years ago
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