An implementation of multiscale turing patterns with openFrameworks and OpenCV.
☆18Mar 15, 2013Updated 13 years ago
Alternatives and similar repositories for MultiscaleTuring
Users that are interested in MultiscaleTuring are comparing it to the libraries listed below
Sorting:
- Thin wrapper around Cmft for use with Cinder☆12Oct 26, 2016Updated 9 years ago
- Code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.☆14Nov 26, 2013Updated 12 years ago
- A realtime osc message sender library inspired by https://github.com/tidalcycles/tidal for use with https://github.com/ulyssesp/oschader-…☆23Oct 2, 2018Updated 7 years ago
- A 3D hand skeleton reconstruction setting for Touch Designer from Leap Motion☆11Oct 31, 2015Updated 10 years ago
- A GPU triangle mesh voxelizer using the geometry shader.☆13Dec 24, 2015Updated 10 years ago
- This is my attempt to convert libnoise to the unreal engine for use in random maps and textures☆11Jun 13, 2019Updated 6 years ago
- Unity scripts that enable the user to export or load ragdolls☆14Mar 26, 2015Updated 10 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 8 years ago
- Collection of Processing sketches published at OpenProcessing.org☆12Feb 21, 2014Updated 12 years ago
- ☆26Jun 29, 2018Updated 7 years ago
- ☆13Jun 6, 2016Updated 9 years ago
- real-time fluids with SIMD optimization, Jos Stam's Stable Fluid algorithm☆30Oct 19, 2017Updated 8 years ago
- This demo sorts an SSBO composed of generic OriginalData structures according to a particular value in the OriginalData structure. This …☆18Jul 16, 2017Updated 8 years ago
- Bullet Physics 3D Block for use on iOS, MacOSX, and MSW☆39May 14, 2018Updated 7 years ago
- Deploy docs from your source tree to a GitHub wiki☆13Jun 14, 2023Updated 2 years ago
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago
- Fill those pesky holes in your depth map with ofxKinectInpainter!☆25Feb 16, 2012Updated 14 years ago
- Implementation of radix sort on OpenGL Compute shader and C++ AMP☆12Feb 20, 2016Updated 10 years ago
- UI Widgets from the Grasshopper Plugin Karamba3d☆11Nov 5, 2021Updated 4 years ago
- Yet Another GL Framework☆15Feb 4, 2017Updated 9 years ago
- Working clone of pbd based fluids by Korzen☆17May 17, 2015Updated 10 years ago
- Grasshopper <-> TouchDesigner Geometry i/o Bridge☆32Nov 6, 2015Updated 10 years ago
- Structured light graycode encoding/decoding for openFrameworks☆43Aug 21, 2023Updated 2 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Dec 24, 2015Updated 10 years ago
- ofxColorQuantizer☆24Jul 23, 2023Updated 2 years ago
- ☆16Dec 20, 2023Updated 2 years ago
- dx11-pointcloud☆29Feb 5, 2016Updated 10 years ago
- Projects I created for my talk at the Eyeo Festival.☆219Oct 2, 2020Updated 5 years ago
- Orientation independent bézier smoothing of voxel grids☆17Dec 28, 2014Updated 11 years ago
- compute shaders and physics in unity☆24Sep 24, 2018Updated 7 years ago
- Generic plugin creator for any AEC software☆12Apr 14, 2025Updated 11 months ago
- A CHOP for scheduling events based on the systems time.☆21Oct 25, 2019Updated 6 years ago
- Structured light scanning package☆23Dec 11, 2011Updated 14 years ago
- Cinder classes☆17Aug 13, 2015Updated 10 years ago
- A Cinder library to play animated gifs in c++☆14Oct 5, 2016Updated 9 years ago
- A plugin for Unreal Engine 4 allowing it to communicate with other applications over the Open Sound Control protocol.☆28Sep 28, 2014Updated 11 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18May 3, 2015Updated 10 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 8 years ago
- ☆15Dec 15, 2016Updated 9 years ago