UltraCombos / 2019_DigiWave_Treasure
☆53Updated 5 years ago
Alternatives and similar repositories for 2019_DigiWave_Treasure:
Users that are interested in 2019_DigiWave_Treasure are comparing it to the libraries listed below
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- Some early tests of FluvioFX with VFX Graph and HDRP☆78Updated 5 years ago
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- Real-time raytracing fly through☆99Updated 3 years ago
- OSC plugin for Unity Visual Scripting☆86Updated 2 years ago
- A small animation sequence with Unity VFX Grpah☆32Updated 3 years ago
- ☆35Updated 4 years ago
- Colorful tunnel with Unity VFX Graph☆101Updated 4 years ago
- Unity VFX with Alembic animation☆100Updated last year
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆90Updated 8 years ago
- Volumetric visual effects program used in Unite Shanghai 2019☆88Updated 5 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 5 years ago
- Audio-visual performance project with Bibcam☆17Updated 2 years ago
- Unity VFX Shader Graph sample☆69Updated 4 years ago
- ☆104Updated 4 years ago
- Fake pixel sorting effect implemented with a compute shader in Unity.☆65Updated last year
- Post Processing Effects for Unity☆80Updated 7 years ago
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆67Updated 4 months ago
- Monochrome full-screen effect sketches☆33Updated 3 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 6 years ago
- Old-school frame feedback effect for Unity HDRP☆75Updated last week
- OSC (Open Sound Control) extension for Klak☆95Updated 8 years ago
- 4DViews volumetric video with Unity VFX Graph☆72Updated 4 years ago
- Custom post processing effect with the AOV output feature of HDRP☆27Updated 4 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- A testbed project for testing Unity Visual Effect Graph on Lightweight Render Pipeline.☆57Updated 5 years ago
- GPU-based particle rendering system for Unity☆78Updated 5 years ago
- A live coding session at Channel 16☆49Updated 4 years ago
- My second testbed repository for Unity VFX Graph☆139Updated 2 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆69Updated 3 years ago