UltraCombos / 2019_DigiWave_Treasure
☆53Updated 4 years ago
Related projects: ⓘ
- Procedural modeling with Unity VFX Graph☆89Updated 4 years ago
- Some early tests of FluvioFX with VFX Graph and HDRP☆79Updated 5 years ago
- VFX sketches with Depthkit and Unity☆113Updated 4 years ago
- Unity VFX with Alembic animation☆100Updated 8 months ago
- Real-time raytracing fly through☆100Updated 3 years ago
- OSC plugin for Unity Visual Scripting☆84Updated 2 years ago
- Fake pixel sorting effect implemented with a compute shader in Unity.☆65Updated last year
- ☆28Updated this week
- Volumetric visual effects program used in Unite Shanghai 2019☆88Updated 5 years ago
- A simple optical flow implementation by fragment shader for Unity.☆110Updated 6 years ago
- ☆105Updated this week
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 5 years ago
- Old-school frame feedback effect for Unity HDRP☆73Updated last year
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆59Updated 3 years ago
- OSC (Open Sound Control) extension for Klak☆94Updated 8 years ago
- ☆33Updated 4 years ago
- A small animation sequence with Unity VFX Grpah☆32Updated 3 years ago
- GPU-based particle rendering system for Unity☆75Updated 5 years ago
- Colorful tunnel with Unity VFX Graph☆100Updated 3 years ago
- Monochrome hatching post processing effect☆55Updated 4 years ago
- Houdini Engine for Unity☆28Updated 6 years ago
- Post Processing Effects for Unity☆77Updated 6 years ago
- Extra utilities for Unity Visual Effect Graph☆63Updated 4 years ago
- Unity VFX Shader Graph sample☆69Updated 3 years ago
- Unity package to make integrating with Resolume (a VJing software) easier☆66Updated 4 years ago
- Audio reactive particle effect made with the Unity VFX Graph, HD Render Pipeline and WASAPI☆25Updated 4 years ago
- Monochrome full-screen effect sketches☆32Updated 3 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆67Updated 3 years ago
- MIDI extension for Klak☆101Updated 6 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆88Updated 7 years ago