cardosoandre / Animation-Rigging-Examples
Some examples showcasing how the Animation Rigging package can be used to create procedural motion
☆59Updated 4 years ago
Related projects: ⓘ
- Sample Project for Animation / Film Projects☆74Updated 2 years ago
- ShaderGraph Examples for Unity 2018.1.☆89Updated 6 years ago
- A collection of video game effects recreated in Unity.☆127Updated 4 years ago
- Unity Robots Third Person Platformer Project, rendered with HDRP / Gameplay Ingredients / Third Person Controller / Console / Build Front…☆54Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆56Updated 4 years ago
- Zelda Toon Shader - Unity 2019.4.0f1☆85Updated 4 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆104Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆93Updated 2 years ago
- Unity Shader experiment☆65Updated 6 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- A free foot placement system for characters in Unity☆64Updated 4 years ago
- A collection of image effects for Unity.☆62Updated 9 months ago
- ☆57Updated 3 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- ☆94Updated 5 years ago
- Snow deformation shader with shadergraph URP/HDRP☆59Updated 4 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆69Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆65Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆93Updated 5 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆54Updated 5 years ago
- Components for make procedural cables and curved shapes☆68Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆65Updated 3 years ago
- A collection of "Toon" shaders for Unity based on a stepped PBR approximation.☆80Updated 7 years ago
- Unity custom handles examples☆105Updated 3 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆142Updated 2 years ago
- Advanced Animation Rigging: Character and Props interaction☆106Updated 5 years ago
- ☆53Updated 4 years ago
- Unite 2019 - Converting Scene Data to DOTS (samples)☆73Updated 4 years ago
- ☆48Updated 4 years ago
- Various C# scripts.☆80Updated last week