camera360developers / original-dual-fisheye-pluginLinks
Ichi Hirota's dual-fisheye plug-in for THETA V. Sample code for the THETA developer workshop. significant modifications by community
☆10Updated 6 years ago
Alternatives and similar repositories for original-dual-fisheye-plugin
Users that are interested in original-dual-fisheye-plugin are comparing it to the libraries listed below
Sorting:
- C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)☆163Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆74Updated last month
- Progressive 3D Modeling All the Way☆23Updated 8 years ago
- Code of my CVPR'16 paper: "Efficient 3D Room Shape Recovery From a Single Panorama."☆110Updated 8 years ago
- A number of scripts to convert between various virtual reality image formats.☆41Updated 4 years ago
- Tools for radiometric calibration of consumer RGB(D) cameras☆49Updated 6 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆103Updated 5 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 6 years ago
- Multi-View Environment☆32Updated 3 months ago
- Matlab implementation of Nehab et al. 2005 "Efficiently combining positions and normals for precise 3D geometry"☆21Updated 5 years ago
- ☆164Updated 4 years ago
- Code accompanying the paper "Single-Shot Cuboids: Geodesics-based End-to-end Manhattan Aligned Layout Estimation from Spherical Panoramas…☆26Updated 2 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆50Updated 8 years ago
- ☆22Updated 5 years ago
- A linux-based workflow for 3d reconstruction which uses siftGPU, Bundler, and CMVS/PMVS. A step for georegistration is implemented.☆16Updated 11 years ago
- Code for "A Measurement Study of Oculus 360 Degree Video Streaming"☆43Updated 7 years ago
- A simple Depth-Image-Based Rendering video player☆34Updated 7 years ago
- Merging Kinect depth maps into a nonredundant point cloud☆25Updated 12 years ago
- Python Binding for Multi-View Environment☆40Updated 10 years ago
- Code and models for "PanoDR: Spherical Panorama Diminished Reality for Indoor Scenes" presented at the OmniCV workshop of CVPR21.☆38Updated 3 years ago
- small panoramic image viewer using opengl☆26Updated 6 years ago
- Code accompanying the paper "Spherical View Synthesis for Self-Supervised 360 Depth Estimation", 3DV 2019☆113Updated 2 years ago
- Simple ray intersection library similar to coldet - succedeed by libacc☆37Updated 8 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 13 years ago
- A list of camera model, maker and their associated camera sensor size.☆107Updated 3 years ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆50Updated 4 years ago
- Efficient and Robust Color Consistency for Community Photo Collections☆24Updated 7 years ago
- Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities☆29Updated 6 years ago
- Handy tool for equirectangular images☆178Updated 4 years ago