nihalsid / SRmeetsPS-CUDA
CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"
☆33Updated 7 years ago
Alternatives and similar repositories for SRmeetsPS-CUDA:
Users that are interested in SRmeetsPS-CUDA are comparing it to the libraries listed below
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆62Updated 5 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 4 years ago
- This is the project page for our IJCV paper 'Light structure from pin motion: Geometric point light source calibration' by Hiroaki Santo,…☆35Updated 3 years ago
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆56Updated 2 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆49Updated 7 years ago
- ☆25Updated 5 years ago
- code for Variational Uncalibrated Photometric Stereo under General Lighting (Haefner, B., Ye, Z., Gao, M., Wu, T., Quéau, Y. and Cremers,…☆24Updated 2 years ago
- Matlab codes for a robust non-convex variational approach to photometric stereo under inaccurate lighting☆17Updated 7 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- A project about texture mapping to 3D mesh models☆23Updated 8 years ago
- ☆14Updated 10 years ago
- This is the C implementation of the paper "Color-guided Depth Recovery from RGB-D Data Using an Adaptive Auto-regressive Model" in TIP 2…☆26Updated 3 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆28Updated 8 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆29Updated 8 years ago
- ☆10Updated 7 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 7 years ago
- Code for solving photometric stereo under calibrated or semi-calibrated near point light source illumination (e.g., LEDs).☆47Updated 2 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆16Updated 5 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆45Updated last year
- Specular-to-Diffuse Translation for Multi-View Reconstruction☆25Updated 5 years ago
- ☆19Updated 5 years ago
- Master thesis done in Computer Vision Group of Technical University of Munich. Supervisors are Dr. Yvain Queau and Prof. Daniel Cremers.☆10Updated 7 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆42Updated 4 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- What is Learned in Deep Uncalibrated Photometric Stereo? (ECCV 2020)☆47Updated 8 months ago
- Single Shot Super-Resolution with Shape from Shading using Opt-Solver and GPU acceleration☆14Updated 5 years ago
- KillingFusion Implementation☆73Updated 2 years ago
- Not Finished!☆32Updated 10 years ago
- Code Associated with the Journal or Electronic Imaiging (JEI) Paper titled "A Local-Linear-Fitting-Based Matting Approach For Joint Hole-…☆20Updated 4 years ago