caioteixeira / GameProgrammingBookmarks
My personal list of game programming bookmarks
☆23Updated 3 years ago
Alternatives and similar repositories for GameProgrammingBookmarks:
Users that are interested in GameProgrammingBookmarks are comparing it to the libraries listed below
- a toy 3d game engine with voxel support☆26Updated last year
- ☆40Updated 8 years ago
- ☆131Updated 5 years ago
- ☆24Updated 4 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆26Updated 5 years ago
- my toy renderer used for learning☆51Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 10 months ago
- GOAP☆117Updated 9 years ago
- ☆66Updated 6 years ago
- Some 2D collision detection and physics stuff.☆11Updated 11 years ago
- A public domain SDL2 OpenGL template project including build scripts☆18Updated last year
- 3D graphics engine using OpenGL☆67Updated 7 years ago
- Kruger Prototype Game Engine☆24Updated 3 years ago
- ENGINE..... vrooooommm☆35Updated 7 months ago
- Single-File header only C++ Quake-style console library.☆24Updated last year
- Dear ImGui integration into Unity (package: https://github.com/realgamessoftware/dear-imgui-unity)☆50Updated 5 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 4 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71Updated 5 years ago
- ☆10Updated 5 years ago
- SSGI shader for Godot☆37Updated 6 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated last year
- ☆63Updated 6 years ago
- C++ OpenGL/Vulkan 3D Game Engine☆49Updated this week
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computin…☆41Updated 8 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- Elixir Engine - A D3D11 Rendering Engine.☆9Updated 4 years ago
- Experiment of global illumination in screen space☆87Updated 7 years ago