breadnone / UTKShapeGen-Custom-Shapes-Editor-For-UIToolkit
Generating custom meshes as Vector graphics for UIToolkit
☆39Updated last year
Alternatives and similar repositories for UTKShapeGen-Custom-Shapes-Editor-For-UIToolkit:
Users that are interested in UTKShapeGen-Custom-Shapes-Editor-For-UIToolkit are comparing it to the libraries listed below
- A simple fluent extension for UIToolkit in Unity3D.☆30Updated 2 years ago
- Runtime easy to use debug panel☆57Updated 3 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆69Updated 3 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- A simplified, player implementation of Unity's GraphViewEditor.☆32Updated 2 years ago
- ⬜ OldMovie Post Effect for Unity Urp☆43Updated last month
- Command based scriptable build pipeline for Unity 3D☆50Updated 4 months ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆75Updated 6 months ago
- ☆57Updated 6 months ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆31Updated 2 weeks ago
- Drops Objects In Edit Mode☆29Updated 5 months ago
- The Unliving in-game messages system☆32Updated 5 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆50Updated 2 years ago
- ⬜ Outline post effect for Unity Urp☆38Updated last month
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Reactive node system for Unity☆44Updated last year
- Pathfinding - using Unity Navmesh, ECS and Burst☆37Updated last year
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆48Updated 4 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆54Updated last year
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- ☆82Updated 5 months ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 6 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆54Updated last year
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆48Updated 3 weeks ago
- The ultimate Unity Text Mesh Pro helper package.☆28Updated 4 months ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆60Updated 2 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago