burgerbecky / glslvisualstudio
Visual Studio Plug in to add in GLSL source as directly linked source code
☆13Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for glslvisualstudio
- Mesh Simplification Tool☆9Updated 10 years ago
- Reimplementation of "fr-059: momentum" particle system☆57Updated 10 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Anyone can code☆11Updated 3 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆46Updated last month
- Broad-phase optimizations.☆10Updated 7 years ago
- Quality-enhanced fork of DirectX Texture Library☆19Updated last year
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 4 years ago
- Cg open-source compiler☆30Updated 12 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Python Build System☆16Updated 3 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆82Updated 8 years ago
- Void and cluster algorithm to go with my blog post☆33Updated 5 years ago
- Debug heap useful for tracking down memory errors.☆24Updated 9 years ago
- Procedural world generation experiment☆24Updated 5 years ago
- ☆17Updated 3 years ago
- An SDF path tracer☆22Updated 6 years ago
- Software rasterizer based on Larrabee's☆37Updated 8 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated last year
- ☆18Updated 8 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated this week
- iq's open source 1k / 4k framework(s)☆56Updated 5 years ago