[ICLR 2026] The official implementation associated with the paper "3DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras"
☆209Sep 22, 2026Updated 2 weeks ago
Alternatives and similar repositories for 3dgeer
Users that are interested in 3dgeer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of "FullCircle: Effortless 3D Reconstruction from Casual 360° Captures"☆118Jun 22, 2026Updated 3 months ago
- 3D Gaussian Splatting (3DGS) on fisheye cameras☆242Apr 25, 2025Updated last year
- Python wrapper for the NVIDIA cuSFM library☆296Apr 8, 2026Updated 6 months ago
- [CVPR 2026 Highlight, the CVPR Compute Gold Star] Offical code for "FastGS: Training 3D Gaussian Splatting in 100 Seconds"☆1,252Mar 23, 2026Updated 6 months ago
- Ray tracing and hybrid rasterization of Gaussian particles☆2,453Sep 22, 2026Updated 2 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆98May 23, 2025Updated last year
- ☆76Jun 18, 2025Updated last year
- Drag n' drop colmap dataset viewer☆68Updated this week
- [CVPR 2026 Oral, Best Paper Candidate] Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting☆145Jul 3, 2026Updated 3 months ago
- [CVPR 2025 Oral & Best Paper Finalist] Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models☆1,291Jun 28, 2025Updated last year
- Geometry-Grounded Gaussian Splatting☆416Sep 23, 2026Updated 2 weeks ago
- [CVPR 2026 Highlight] RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting☆113Jun 19, 2026Updated 3 months ago
- Physically-Plausible Image Signal Processing (PPISP) for Radiance Field Reconstruction☆465Sep 29, 2026Updated last week
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆132Jun 30, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [CVPR 2026 (Highlight)] Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction☆540Sep 15, 2026Updated 3 weeks ago
- Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"☆97Jun 16, 2026Updated 3 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,115Dec 25, 2024Updated last year
- [CVPR'26 Highlight] AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend☆505Jun 5, 2026Updated 4 months ago
- [T-RO 2026] Bundle Adjustment in the Eager Mode☆370Updated this week
- [ECCV'26 Spotlight] ReSplat: Learning Recurrent Gaussian Splatting☆367Aug 21, 2026Updated last month
- ☆24Apr 1, 2026Updated 6 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆584Sep 12, 2025Updated last year
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆133May 20, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Geometry-grounded Point Transformer (CVPR 2026)☆152Sep 11, 2026Updated 3 weeks ago
- [ECCV 2026] OVGGT is a training-free framework enabling streaming 3D reconstruction from arbitrarily long video with constant memory.☆58Sep 2, 2026Updated last month
- Implementation of "Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors", CVPR 2026.☆36Apr 9, 2026Updated 6 months ago
- [ASPLOS 2026] CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting with CPU Offloading☆234Dec 8, 2025Updated 10 months ago
- ☆72Jul 22, 2026Updated 2 months ago
- GLUEMAP: Global Structure-from-Motion Meets Feedforward Reconstruction☆374Jun 22, 2026Updated 3 months ago
- The SfM result of Metashape equirectangular (spherical) converts into COLMAP text format☆89Aug 24, 2026Updated last month
- Reimplementation of LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory☆624Apr 27, 2026Updated 5 months ago
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆531Apr 3, 2026Updated 6 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- R^3: 3D Reconstruction via Relative Regression.☆338Jun 19, 2026Updated 3 months ago
- [CVPR 2026] DROID-SLAM in the Wild☆446Mar 26, 2026Updated 6 months ago
- Official code for paper "InstantSfM: Towards GPU-Native SfM for the Deep Learning Era"☆504Aug 8, 2026Updated 2 months ago
- The implementation for "Photoreal Scene Reconstruction from an Egocentric Camera, SIGGRAPH 2025"☆151Aug 12, 2025Updated last year
- ☆732Jun 23, 2026Updated 3 months ago
- ☆674Jul 22, 2026Updated 2 months ago
- Code for G3T and G3T-Long☆49May 28, 2026Updated 4 months ago