Mesh rigger for BodyKit
☆21May 5, 2017Updated 8 years ago
Alternatives and similar repositories for rigger
Users that are interested in rigger are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example apps and scripts for BodyKit☆14Aug 20, 2020Updated 5 years ago
- Import Kinect V2 (New Sensor) Skeleton Joints Points Cloud to MATLAB for Further Analysis☆11Mar 17, 2015Updated 11 years ago
- The general idea is that the Kinect SDK can be used to retrieve the various Kinect data streams i.e., the RGB stream, body tracking data,…☆19Jan 11, 2022Updated 4 years ago
- ☆15Feb 15, 2018Updated 8 years ago
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- artifax is a Python package to evaluate nodes in a computation graph where the dependencies associated with each node are extracted direc…☆10Nov 11, 2023Updated 2 years ago
- Web based cluster computing apps☆16May 9, 2018Updated 7 years ago
- Verlet cloth solver implemented as Maya plugin.☆32May 29, 2015Updated 10 years ago
- Template code and explanation to quickly start building a python plugin for RV player☆19Sep 2, 2020Updated 5 years ago
- Repo for storing gamedev article(s) code☆12Dec 1, 2019Updated 6 years ago
- 3D geometry processing environment☆83Feb 2, 2016Updated 10 years ago
- xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal☆16Feb 21, 2024Updated 2 years ago
- Inhouse Maya XGen legacy simple version control tool☆25Jul 23, 2018Updated 7 years ago
- SLAM simulation in Unity 3D☆19May 9, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A little x64 windows application that streams kinect tracking datas via websocket☆10Mar 7, 2015Updated 11 years ago
- Version 2017/02/19 - Unity5.5.1のシーンを最新のFBX SDK 2017.1(DCCTools 2017対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(出力)するUnityプロ…☆13Feb 19, 2017Updated 9 years ago
- ☆20Jun 1, 2017Updated 8 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆24Jun 20, 2019Updated 6 years ago
- ExocortexCrate for 3DS Max☆12Feb 22, 2019Updated 7 years ago
- Maya custom locator node with a transparent shape.☆11Dec 10, 2018Updated 7 years ago
- get lat lon☆17Jul 15, 2014Updated 11 years ago
- ☆25Oct 6, 2015Updated 10 years ago
- Tools for simplifying Kinect for Windows v2.0 programming in WPF☆15Nov 25, 2014Updated 11 years ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆11Feb 13, 2017Updated 9 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆12Sep 21, 2016Updated 9 years ago
- ☆11Mar 14, 2015Updated 11 years ago
- Demonstrates how to use Discrete and Continuous gesture results to steer a 2D ship. This sample is in C#/WPF and requires the Kinect for …☆12May 22, 2015Updated 10 years ago
- ☆13Aug 7, 2014Updated 11 years ago
- Some projects about point cloud processing.☆10Jan 14, 2015Updated 11 years ago
- Like grunt-contrib-jshint but compatible with react's jsx☆13Feb 16, 2018Updated 8 years ago
- ☆12Oct 19, 2011Updated 14 years ago
- Smoothed Quadratic Energies on Meshes - Martinez Esturo et. al - ACM TOG 2014 - Reference Implementation☆10Mar 2, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Calibration tool to estimate the pitch and roll angle of a Kinect-type depth sensor.☆12Mar 17, 2018Updated 8 years ago
- Articulated Pose Estimator algorithm for human hands and body☆13Sep 21, 2018Updated 7 years ago
- Firmware for Infinity brushless motor controllers☆26Dec 25, 2020Updated 5 years ago
- Simulation of movement of a human character using forward and inverse kinematics☆13May 22, 2016Updated 9 years ago
- A function to avoid UnhandledPromiseRejectionWarning and PromiseRejectionHandledWarning☆10Nov 21, 2019Updated 6 years ago
- Code base for Art Pipelines creating an easy to use API for Technical Artists.☆42Nov 5, 2014Updated 11 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago