subing85 / subins_tutorialsLinks
My Tutorials Source Code
☆27Updated 4 years ago
Alternatives and similar repositories for subins_tutorials
Users that are interested in subins_tutorials are comparing it to the libraries listed below
Sorting:
- Undo/Redo support for Maya Python API 2.0☆75Updated last year
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆53Updated 5 years ago
- maya scene check☆35Updated 3 years ago
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Updated last month
- Module template for easy drag-and-drop installation using provided mel script.☆57Updated 4 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆24Updated 6 years ago
- blaster是一个用于便捷自定义信息的拍屏工具☆35Updated 5 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 7 years ago
- 💊 Mesh/UV check commands for Maya☆37Updated last year
- Collision Deformer for Maya☆59Updated 7 months ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆42Updated 8 years ago
- Reorder attributes in Maya.☆29Updated last year
- A skin weights component editor inspired from Softimage.☆89Updated last year
- Maya hud plugin based on viewport 2.0☆36Updated 5 years ago
- All the plugins and script for Maya made by Marco Giordano free to download☆32Updated 12 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated last month
- Maya Ascii (.ma) preview and visualization tool☆60Updated 2 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- tension map node for Maya☆43Updated 7 years ago
- Fast Maya skinCluster Save / Load☆35Updated 9 years ago
- Maya C++ Plugins☆45Updated 3 weeks ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 5 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- proof of concept of machine learning rivet node☆57Updated 5 years ago
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- Maya component-based rigging☆44Updated 2 years ago
- A set of tool for maya designed to handle character deformation effectively☆38Updated 9 years ago
- Create collision detection using expression node.☆66Updated last year