pedrofe / vr_camera
☆25Updated 9 years ago
Alternatives and similar repositories for vr_camera:
Users that are interested in vr_camera are comparing it to the libraries listed below
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- A wrapper of the V-Ray App SDK for Fabric Engine☆20Updated 9 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆46Updated 14 years ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 13 years ago
- Geometric algorithms library for the VFX industry☆91Updated 12 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 10 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 8 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- Polygon deformer node plugin for Maya that using Disney's SeExpr☆61Updated 12 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- CyclopsVFX, is an Open Source Production Tracking and visual effects pipeline toolkit, for VFX, Video Game and Animation projects.☆17Updated 7 years ago
- Library for external control of DCC applications, such as Autodesk Maya.☆35Updated 10 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Updated 6 years ago
- Syntheyes lens distortion for Nuke☆42Updated 6 years ago
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 7 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 9 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated 3 weeks ago
- Houdini Ocean Toolkit☆73Updated last year
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 11 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 6 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- Repo for smaller bits and pieces of code.☆29Updated 6 years ago
- SeExpr shader for Arnold renderer☆20Updated 7 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆28Updated this week
- ☆134Updated 7 years ago
- A collection of Houdini OTLs☆17Updated 7 years ago
- Docker images for Thinkbox Software Deadline☆41Updated 3 years ago