bmwcarit / ramses
A distributed system for rendering 3D content with focus on bandwidth and resource efficiency
☆371Updated 10 months ago
Alternatives and similar repositories for ramses:
Users that are interested in ramses are comparing it to the libraries listed below
- Open-Source CUDA/OpenCL Speed Of Light Ray-tracer☆306Updated 10 months ago
- ☆611Updated 2 years ago
- Statechart library and editor☆362Updated 3 weeks ago
- Anvil is a cross-platform framework for Vulkan☆598Updated 10 months ago
- Fundamental algorithms☆93Updated 5 years ago
- Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.☆723Updated last year
- A 3D model viewer written C++20 and Vulkan☆144Updated 3 years ago
- Cross-platform Real-Time Rendering Library☆129Updated 6 years ago
- Minimalist Electron app for designing spline curves☆146Updated 5 years ago
- A raycaster that renders to random dot stereogram☆272Updated 6 years ago
- Ultralight 0.9 C++ API☆103Updated 6 years ago
- The Swiss army knife of data examination and manipulation☆333Updated 6 years ago
- Thread-safe cross-platform event loop library in C++☆175Updated last week
- Vulkan library oriented on high speed rendering☆294Updated 6 years ago
- ☆249Updated 7 years ago
- Public repository for Vulkan Ecosystem issues☆132Updated 3 years ago
- C++ unit testing and mocking made easy☆55Updated 6 years ago
- C++14: bringing in those expressions that you wish you had, Lazily evaluated, compossible generators, maps, filters, ranges and more...☆155Updated 6 years ago
- Mirror; Work-in-progress software-rendering Vulkan implementation☆235Updated 5 years ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆348Updated 2 months ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆148Updated 4 years ago
- Vulkan Real-time Path Tracer Engine☆503Updated 3 years ago
- A C++-based, cross platform ray tracing library☆436Updated 3 weeks ago
- A C++14 cheat-sheet on lvalues, rvalues, xvalues, and more☆406Updated last year
- 3D using bitblting in Windows.☆263Updated last year
- ☆875Updated 3 years ago
- an embeddable dumb heartbeat daemon in 260 bytes of RAM and ≈350 bytes of code☆271Updated 7 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Updated 8 years ago
- A multimedia development kit for C++☆766Updated last year
- Dead Simple OpenCL☆430Updated 9 years ago