blitz3d-ng / packageLinks
This project is an attempt to revive & modernize Blitz3D.
☆102Updated 9 months ago
Alternatives and similar repositories for package
Users that are interested in package are comparing it to the libraries listed below
Sorting:
- Blitz3D SoLoud Edition☆81Updated last year
- ☆278Updated 5 years ago
- OpenB3D BlitzMax wrapper, see openb3d.docs for examples☆18Updated 3 years ago
- Port of the Build game engine by Ken Silverman☆125Updated last week
- ☆37Updated last year
- Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.☆43Updated last month
- Tiny XM playback library in a single file☆59Updated 5 years ago
- A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game development☆86Updated last month
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 12 years ago
- The Open Source BlitzMax Compiler Project☆119Updated this week
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 5 months ago
- Official Hamster Republic RPG Construction Engine (mirror of SVN repository)☆87Updated 2 weeks ago
- Brass Engine - LoFi cross-plaform game engine for people who love chunky pixels.☆18Updated last week
- SurgeScript: a scripting language for games.☆62Updated last month
- BlitzMax raylib binding☆17Updated 4 months ago
- ☆138Updated 5 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆37Updated last year
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆33Updated 5 months ago
- Example of how to use Raylib to import and display a Tiled map editor file☆30Updated 6 years ago
- Maverick Model 3D is a 3D model editor and animator for games.☆131Updated last year
- ☆59Updated 2 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆82Updated this week
- Level Viewer for levels in the .BSP format famously used by Quake. Powered by http://raylib.com☆23Updated 2 months ago
- Game systems for games in C. Examples using Raylib.☆34Updated 8 months ago
- BlitzMax☆160Updated 2 years ago
- OCC is an unofficial open source engine reimplementation of the game trilogy Crystal Caves☆78Updated this week
- GML interpreter☆54Updated 2 years ago
- 3D tile based map editor using Raylib☆28Updated 2 weeks ago
- Recreational Software Design's GameMaker product, released in 1994☆126Updated 11 years ago
- A framework for making 2D DOS games in Lua☆38Updated 5 months ago