blitz-research / libsgdLinks
β37Updated last year
Alternatives and similar repositories for libsgd
Users that are interested in libsgd are comparing it to the libraries listed below
Sorting:
- 3D tile based map editor using Raylibβ28Updated 3 weeks ago
- π 3D game framework in C, v2.β69Updated 6 months ago
- Minimal C11 game librariesβ55Updated 2 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.β51Updated last week
- A C Game Engineβ41Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.β66Updated 4 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.β38Updated last year
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencβ¦β83Updated this week
- Mostly self-contained game/engineβ52Updated last year
- Game systems for games in C. Examples using Raylib.β34Updated 8 months ago
- A simple and easy-to-use raygui styles editorβ74Updated 2 weeks ago
- A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game developmentβ86Updated last month
- tiny coffee is a framework to develop simple 2d games with opengl 3β81Updated 5 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.β44Updated 2 years ago
- raylib memory pool and objects poolβ39Updated 5 months ago
- Lua game development framework based on Raylib.β37Updated 2 months ago
- BlitzMax raylib bindingβ17Updated 4 months ago
- Car physiscs made with raylibβ22Updated 5 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.β28Updated last week
- Examples from learnopengl.com, implemented using Sokol libraries.β118Updated 4 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.β151Updated 3 years ago
- An immediate mode font rendering system in C.β35Updated 8 months ago
- A script that generates a single-header & single-header+single-source version of GLFWβ52Updated 3 years ago
- A simple library to read and draw tilemaps from common tile editors, such as Tiledβ30Updated 8 months ago
- A simple particle system library made with and for raylib. Works as header only library.β45Updated last year
- A simple and easy-to-use icons packer and extractorβ57Updated 2 weeks ago
- OpenGL-Like software rendering libraryβ85Updated 3 months ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wrayβ43Updated 2 years ago
- β44Updated 2 months ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.β29Updated last year