ohrrpgce / ohrrpgce
Official Hamster Republic RPG Construction Engine (mirror of SVN repository)
☆72Updated 2 weeks ago
Related projects: ⓘ
- ☆39Updated 9 months ago
- Recreational Software Design's GameMaker product, released in 1994☆115Updated 10 years ago
- A simple and easy-to-use raygui icons editor☆47Updated last week
- Public repo for an action platformer I'm writing in C & SDL2☆14Updated 2 months ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 6 years ago
- Tile / Sprite / Map Editor☆89Updated last year
- The source code for Good Robot, a procedurally generated shoot 'em up by Pyrodactyl Games in collaboration with Shamus Young.☆59Updated 4 years ago
- Examples made with the DOME engine https://domeengine.com☆14Updated 2 years ago
- A rewrite of Noah Morgan's classic roguelike game Larn (1986).☆40Updated 3 years ago
- Amulets & Armor Open Source Game☆57Updated 8 years ago
- Make and run TIC-80 games in Atom☆16Updated last year
- C++ library to read/write Animator Pro FLI/FLC files☆18Updated 3 years ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 10 years ago
- 3D Raycast FPS Game on the TIC-80☆17Updated 2 years ago
- The Reconstruction of Super ZZT☆37Updated 2 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆49Updated last year
- Strange Adventures in Infinite Space (GPL)☆43Updated last year
- SurgeScript: a scripting language for games.☆54Updated 3 weeks ago
- ☆66Updated 11 months ago
- Zany80 fantasy computer system☆50Updated 3 years ago
- A casual coffee-break roguelike☆31Updated last month
- OCC is an unofficial open source engine reimplementation of the game trilogy Crystal Caves☆56Updated this week
- Clone of DOS game Raptor: Call of the Shadows, developed by Cygnus Studio (now Mountain King Studios) and released in 1994 by Apogee.☆25Updated last year
- Game systems for games in C. Examples using Raylib.☆28Updated 11 months ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 2 years ago
- Ridiculous 2D SDL platform game☆41Updated 2 years ago
- KevEdit ZZT editor☆54Updated 9 months ago
- Automatically exported from code.google.com/p/chibitracker☆55Updated last year
- Port of the Build game engine by Ken Silverman☆99Updated 6 months ago
- A minimal customizable GUI system for Lua.☆26Updated 2 years ago