MikeHart66 / fantomEngineLinks
fantomEngine - A game framework for Monkey X (mojo1)
☆13Updated 7 years ago
Alternatives and similar repositories for fantomEngine
Users that are interested in fantomEngine are comparing it to the libraries listed below
Sorting:
- Example code for the "game" programming language Monkey 2☆26Updated 2 years ago
- Vortex rendering engine for the Monkey and Cerberus-X programming languages☆27Updated 5 months ago
- 3d graphics engine + framework for cerberus (ex-monkey, ex-blitz3d) coders☆38Updated 6 years ago
- This is a port of flixel to the Monkey language☆35Updated 9 years ago
- ☆10Updated 7 years ago
- Monkey-X - Example Code☆22Updated 2 years ago
- Ted2Go IDE is a leading IDE for Monkey2 programming language. Written on Monkey2! Based on original Ted2.☆18Updated 6 years ago
- ☆137Updated 5 years ago
- a basic, portable UI library for Monkey.☆11Updated 8 years ago
- Blitz Research Monkey Source☆227Updated 2 years ago
- An Open Source Framework that includes a set of extra functions and APIs for the Monkey language.☆21Updated 5 years ago
- BlitzMax raylib binding☆16Updated 2 months ago
- BlitzMax☆161Updated 2 years ago
- The Open Source BlitzMax Compiler Project☆118Updated this week
- Ludum Dare 32 - Theme "An Unconventional Weapon"☆28Updated 3 years ago
- [Deprecated] VSCode BlitzMax Language Basics☆12Updated 5 years ago
- RC BASIC Programming Language☆12Updated 7 years ago
- /Blitz3D-esque DX9 engine for PureBasic/☆14Updated 4 years ago
- Open source 3D engine for BlitzMax☆24Updated 5 years ago
- my ludum dare repo☆21Updated 9 years ago
- A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everythi…☆72Updated 4 years ago
- A public project to share Game Creator tools, resources, documentation and log bugs.☆32Updated 7 years ago
- A simulated retro game console, which can be programmed in the classic BASIC language.☆177Updated 9 months ago
- awe6, the inverted game framework (Haxe)☆79Updated last year
- SLIME is a LÖVE library for creating point-and-click adventure games.☆18Updated 3 years ago
- JavaScript game library that is based on the XNA/MonoGame API☆97Updated 10 years ago
- PiXL - a tiny Lua pixel / chiptune game engine☆24Updated 7 years ago
- Pico-8 Reimplementation in Love2D☆103Updated 7 years ago
- Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)☆60Updated 3 years ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆25Updated 8 months ago