Tail-Wag-Games / frag
A cross-platform game engine featuring a plugin architecture
☆21Updated last year
Alternatives and similar repositories for frag:
Users that are interested in frag are comparing it to the libraries listed below
- ☆31Updated 2 months ago
- Nim bindings to steamworks, valve's steam sdk.☆26Updated 7 months ago
- Nim bindings to the BGFX C99 API☆22Updated 5 years ago
- nim bindings for https://github.com/floooh/sokol☆84Updated this week
- Entity Component System☆28Updated 2 years ago
- Nim for Godot GDExtension. A pure library and a CLI tool.☆62Updated this week
- :.raylib headers for Nim anytime.:☆75Updated 3 years ago
- A safe, high-level, optimized OpenGL wrapper and context manager.☆31Updated 3 years ago
- never say never☆21Updated 3 weeks ago
- 2d collision library for Nim.☆42Updated 7 months ago
- A Nim wrapper of the ORX 2.5D game engine☆18Updated 2 weeks ago
- GLFW 3 wrapper for Nim☆40Updated 5 months ago
- High level SDL 3.0 shared library wrapper for Nim☆19Updated 3 months ago
- A Statically linked GLFW 3.x interface for Nim (NO DLL required)☆39Updated 2 years ago
- A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO,…☆24Updated 2 years ago
- 3D game engine for nim☆93Updated 2 weeks ago
- Nev is a keyboard focused GUI and terminal text editor☆89Updated this week
- godot 4.x bindings for nim-lang (early stage)☆76Updated 5 months ago
- Modern OpenGL bindings for Nim☆13Updated 7 months ago
- Immediate mode UI for Nim☆75Updated this week
- Windowing library for Nim using OS native APIs.☆116Updated last year
- A Nim desktop shadertoy fragment shader player☆10Updated 4 months ago
- 🌸👑 p5nim: processing for nim through p5js☆59Updated last year
- Low-level dependency-free game engine☆38Updated last week
- GLFW bindings for Nim☆11Updated 2 years ago
- Treeform's hobby is to create Nim libraries that end with y.☆16Updated 5 months ago
- glm library to operate vectors and matrices(inspired by https://github.com/g-truc/glm)☆96Updated 3 years ago
- Math vector library for graphical things.☆101Updated 5 months ago
- a typesafe opengl wrapper for the nim language☆68Updated 5 years ago
- Adds class support to Nim.☆90Updated last year