JaviCervera / vortex-cxLinks
Vortex rendering engine for the Monkey and Cerberus-X programming languages
☆26Updated 5 months ago
Alternatives and similar repositories for vortex-cx
Users that are interested in vortex-cx are comparing it to the libraries listed below
Sorting:
- 3d graphics engine + framework for cerberus (ex-monkey, ex-blitz3d) coders☆38Updated 6 years ago
- ☆137Updated 5 years ago
- Example code for the "game" programming language Monkey 2☆26Updated 2 years ago
- fantomEngine - A game framework for Monkey X (mojo1)☆13Updated 7 years ago
- Monkey-X - Example Code☆22Updated 2 years ago
- Blitz Research Monkey Source☆227Updated 2 years ago
- ☆37Updated last year
- An Open Source Framework that includes a set of extra functions and APIs for the Monkey language.☆21Updated 5 years ago
- Ted2Go IDE is a leading IDE for Monkey2 programming language. Written on Monkey2! Based on original Ted2.☆18Updated 6 years ago
- ☆10Updated 7 years ago
- This is a port of flixel to the Monkey language☆35Updated 9 years ago
- BlitzMax☆160Updated 2 years ago
- Maratis version 4 (experimental)☆68Updated 3 years ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆25Updated 8 months ago
- Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop a…☆151Updated last week
- BlitzMax raylib binding☆15Updated last month
- Example code of a pathfinding method for 2d point and click adventure game☆32Updated 8 years ago
- Lightweight game framework for Haxe☆15Updated 7 years ago
- Game Pencil Engine a game engine written from the ground up.☆100Updated last year
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- The TorqueScript IDE for Torque engine games and mods.☆39Updated 6 years ago
- This project is an attempt to revive & modernize Blitz3D.☆101Updated 6 months ago
- The Open Source BlitzMax Compiler Project☆116Updated last week
- Development fork of Maratis editor and game engine☆13Updated 11 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 4 years ago
- New Home of AGK Source Code☆26Updated last week
- A next-generation bcc parser for BlitzMax☆33Updated 2 weeks ago
- my ludum dare repo☆21Updated 9 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆81Updated this week
- Simple heightmap module for Lua. Uses the diamond-square algorithm to generate realistic terrain. MIT license.☆33Updated 12 years ago