bgirard / Minecraft-Unity3DLinks
Unity Voxel Community Project
☆43Updated 4 years ago
Alternatives and similar repositories for Minecraft-Unity3D
Users that are interested in Minecraft-Unity3D are comparing it to the libraries listed below
Sorting:
- Associated files and assets for How to Make 7 Days to Die in Unity tutorial series.☆53Updated 5 years ago
- ☆175Updated 3 years ago
- A restored version from AlexStv website: https://web.archive.org/web/20150302051240/http://alexstv.com/index.php/category/voxels☆38Updated 5 years ago
- Jimmy's Epic Config System☆162Updated last month
- a Unity framework to create spacial 4 dimentional games, using raymarching☆214Updated 2 years ago
- Open-Source Unity Voxel Engine☆48Updated 3 years ago
- Simulate Unreal in Unity☆86Updated 3 years ago
- Voxel world members only☆43Updated 2 years ago
- ☆26Updated 4 years ago
- Procedurally generate creatures in Unity - inspired by Spore.☆235Updated 2 years ago
- Mod support for Unity☆228Updated 5 months ago
- A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.☆51Updated last year
- ☆48Updated 2 years ago
- Transport level library for peer-to-peer networking with multiple backends for the Unity.☆105Updated 4 years ago
- BSP map tools for Unity game engine.☆72Updated 3 years ago
- A C# library to read .vox files created with MagicaVoxel☆78Updated last week
- An efficient voxel framework for Unity3d☆163Updated last year
- ☆67Updated 6 years ago
- A wrapper around MoonSharp that allows easy development of moddable Unity games☆153Updated 4 years ago
- An attempt to bring Quake II movement physics to Unity engine.☆117Updated 2 years ago
- Recreating the rail movement system from Star Fox☆127Updated 5 years ago
- The story mod creation framework for Outer Wilds☆56Updated this week
- An Async implementation of Steamworks.net transport for Mirror☆42Updated 5 years ago
- An awesome Voxel framework for Unity (Game Engine)☆125Updated 7 years ago
- A mod that brings Terraria into the 3rd dimension. Requires tModLoader☆78Updated last year
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆114Updated last year
- A Q3-like first person controller for Unity☆117Updated 2 years ago
- Configurable procedural layout generator☆343Updated last year
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆119Updated 2 years ago
- Recreating the Dialogue system from Animal Crossing☆227Updated 4 months ago