Chailotl / osuve
Open-Source Unity Voxel Engine
☆46Updated 3 years ago
Alternatives and similar repositories for osuve:
Users that are interested in osuve are comparing it to the libraries listed below
- Voxel engine made in C# for Unity☆46Updated 4 years ago
- This is a Marching cubes smooth voxel engine in Unity☆35Updated 2 years ago
- Full-scale procedural planet generator in Unity☆94Updated 7 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆40Updated 4 years ago
- A voxel framework for Unity☆58Updated 8 years ago
- An awesome Voxel framework for Unity (Game Engine)☆123Updated 6 years ago
- Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.☆59Updated 4 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 6 years ago
- Powerful open source developer console for Unity 3D game engine.☆43Updated 4 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago
- v3 version of one old marching cubes terrain☆33Updated last week
- A voxel game prototype made with Unity☆48Updated 6 years ago
- A simple channel driven logging script for use with Unity.☆44Updated 7 years ago
- Dynamic compilation tool for Unity3D engine.☆109Updated 8 years ago
- Quick Voxel Terrain Engine for Unity☆95Updated 8 years ago
- Volemetric data raymarching renderer☆26Updated 6 years ago
- ☆45Updated 2 years ago
- Powder Toy Game using Unity ECS☆51Updated 6 years ago
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆43Updated 3 years ago
- A block world prototype using Unity DOTS and ECS. Because someone had to do it.☆143Updated 4 years ago
- A simple but flexible tooltip system for Unity3d☆27Updated 3 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 4 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆72Updated 5 years ago
- A behavior node editor for the strategy pattern and more☆65Updated 2 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆47Updated 3 months ago
- ☆26Updated 6 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- Medieval Town Generator for Unity☆99Updated 6 years ago
- A very simple voxel terrain generator using the Unity Job System and marching cubes (https://www.youtube.com/watch?v=W_ZAONlvdIM)☆24Updated 5 years ago