JimmyCushnie / JECSLinks
Jimmy's Epic Config System
☆163Updated this week
Alternatives and similar repositories for JECS
Users that are interested in JECS are comparing it to the libraries listed below
Sorting:
- Specialized folder objects for Unity Hierarchy.☆116Updated last year
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- Mod support for Unity☆228Updated 6 months ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 4 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆139Updated 4 years ago
- A bunch of code I like to have on hand while working in Unity☆151Updated last week
- A color palette management system for Unity☆115Updated 6 years ago
- Customizable Object Pooling for Unity.☆227Updated 2 years ago
- 🍭 Custom Unity Components that are delightful☆166Updated last year
- Save system that is made to co-exist with the component system of Unity.☆117Updated 4 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆153Updated 3 years ago
- A quick command parser for use in games.☆62Updated last year
- A helpful unity window to aid in world building / prefab organization☆103Updated 2 years ago
- Free procedural level generator for unity☆137Updated last year
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆184Updated 3 years ago
- Upgraded Hierarchy Window☆101Updated 2 years ago
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆112Updated 2 years ago
- A player traversal toolkit for Unity.☆192Updated 3 years ago
- A minimal spring physics library for Unity☆113Updated 3 years ago
- Open-source node-based tool for developing branching conversation trees☆206Updated 2 years ago
- ☆77Updated 4 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆86Updated 4 years ago
- A Character Controller with various Base Systems and Tools implemented.☆54Updated last year
- Minimalist dictionary for Unity 2020 and above with native look and feel☆220Updated 9 months ago
- BuildActions for use with the SuperUnityBuild build automation tool.☆198Updated 8 months ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆126Updated 6 years ago
- Procedurally generate creatures in Unity - inspired by Spore.☆235Updated 2 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- A node for Shader Graph that allows you to create custom decals.☆69Updated 5 years ago